animation.h
|
PascalCase struct names
|
2021-08-15 03:46:49 +02:00 |
camera.h
|
rewrite more code for camera
|
2021-08-25 01:30:30 +02:00 |
define.h
|
init main struct + remove unnecessary include
|
2021-08-27 02:11:05 +02:00 |
engine.h
|
now can walk out of house + random
|
2021-08-27 22:50:00 +02:00 |
game.h
|
init main struct + remove unnecessary include
|
2021-08-27 02:11:05 +02:00 |
map.h
|
now can walk out of house + random
|
2021-08-27 22:50:00 +02:00 |
player.h
|
now can walk out of house + random
|
2021-08-27 22:50:00 +02:00 |
talkable.h
|
init main struct + remove unnecessary include
|
2021-08-27 02:11:05 +02:00 |
util.h
|
now can walk out of house + random
|
2021-08-27 22:50:00 +02:00 |
vec2.h
|
init main struct + remove unnecessary include
|
2021-08-27 02:11:05 +02:00 |