Merge pull request #1 from KikooDX/master

Saved indentation. Tile type uses a typedef.
This commit is contained in:
bgiraudr 2021-03-01 19:18:24 +01:00 committed by GitHub
commit 32d32070c6
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4 changed files with 117 additions and 116 deletions

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@ -8,111 +8,111 @@ extern bopti_image_t img_2;
extern bopti_image_t img_3;
extern bopti_image_t img_3;
void draw_map_at(int map[], int posx, int posy, int width) {
int j = 0;
int x = 0;
for(int i=0; i < width; i++) {
switch(map[i]) {
case 1:
draw_iso(x,j,posx,posy,&img_1);
break;
case 2:
draw_iso(x,j,posx,posy,&img_2);
break;
case 3:
draw_from_bottom(x,j,posx,posy,&img_3,16);
break;
case 9:
draw_iso(x,j,posx,posy,&img_3);
break;
}
x++;
if(!(i%level_width) && i != 0) { j++; x = 0; }
}
dupdate();
void draw_map_at(tile_t map[], int posx, int posy, int width) {
int j = 0;
int x = 0;
for(int i=0; i < width; i++) {
switch(map[i]) {
case 1:
draw_iso(x,j,posx,posy,&img_1);
break;
case 2:
draw_iso(x,j,posx,posy,&img_2);
break;
case 3:
draw_from_bottom(x,j,posx,posy,&img_3,16);
break;
case 9:
draw_iso(x,j,posx,posy,&img_3);
break;
}
x++;
if(!(i%level_width) && i != 0) { j++; x = 0; }
}
dupdate();
}
void draw_map_player(int map[], int indx, int indy, int taillemap) {
int j = 0;
int x = 0;
void draw_map_player(tile_t map[], int indx, int indy, int taillemap) {
int j = 0;
int x = 0;
int coomap = indx + indy*level_width;
int beginmap = coomap - player_view - level_width*player_view;
int coomap = indx + indy*level_width;
int beginmap = coomap - player_view - level_width*player_view;
int beginline = coomap - player_view * level_width - coomap%level_width;
int beginline = coomap - player_view * level_width - coomap%level_width;
if(beginmap < 0) {
beginmap = indx - player_view;
if(beginmap < 0) beginmap = 0;
}
if(beginmap < 0) {
beginmap = indx - player_view;
if(beginmap < 0) beginmap = 0;
}
if((coomap - player_view)%level_width > coomap%level_width) {
if(beginline > 0) {
beginmap = beginline;
} else {
beginmap = 0;
}
}
if((coomap - player_view)%level_width > coomap%level_width) {
if(beginline > 0) {
beginmap = beginline;
} else {
beginmap = 0;
}
}
int next = indx + player_view + beginmap/level_width * level_width;
int endline = beginmap+level_width-beginmap%level_width-1;
if(next > endline) next = endline;
if(next > endline) next = endline;
if(next < 0) {
next = indx + player_view;
}
if(next < 0) {
next = indx + player_view;
}
int indypro = indy + player_view;
if(indypro > taillemap/level_width-1) {
indypro = taillemap/level_width-1;
}
int endmap = next%level_width + level_width*indypro;
int indypro = indy + player_view;
if(indypro > taillemap/level_width-1) {
indypro = taillemap/level_width-1;
}
int endmap = next%level_width + level_width*indypro;
int ecart = next - beginmap;
int xcentre = 0, ycentre = 0;
for(int i = beginmap; i <= endmap; i++) {
x++;
if(i == coomap) {xcentre = x-1; ycentre = j; break;}
if(i == beginmap + ecart + j * level_width) {
j++;
x=0;
i = beginmap + j*level_width-1;
}
}
j=0;
x=4-xcentre;
for(int i = beginmap; i <= endmap; i++) {
int y = j + (2-ycentre);
switch(map[i]) {
case 1:
draw_iso(x,y,150,60,&img_1);
break;
case 2:
draw_iso(x,y,150,60,&img_2);
break;
case 3:
draw_from_bottom(x,y,150,60,&img_3,16);
break;
case 9:
draw_iso(x,y,150,60,&img_3);
break;
}
x++;
if(i==beginmap+ecart+j*level_width) {
j++;
x=4-xcentre;
i = beginmap + j*level_width-1;
}
}
int ecart = next - beginmap;
int xcentre = 0, ycentre = 0;
for(int i = beginmap; i <= endmap; i++) {
x++;
if(i == coomap) {xcentre = x-1; ycentre = j; break;}
if(i == beginmap + ecart + j * level_width) {
j++;
x=0;
i = beginmap + j*level_width-1;
}
}
j=0;
x=4-xcentre;
for(int i = beginmap; i <= endmap; i++) {
int y = j + (2-ycentre);
switch(map[i]) {
case 1:
draw_iso(x,y,150,60,&img_1);
break;
case 2:
draw_iso(x,y,150,60,&img_2);
break;
case 3:
draw_from_bottom(x,y,150,60,&img_3,16);
break;
case 9:
draw_iso(x,y,150,60,&img_3);
break;
}
x++;
if(i==beginmap+ecart+j*level_width) {
j++;
x=4-xcentre;
i = beginmap + j*level_width-1;
}
}
}
void draw_iso(int i, int j, int posx, int posy, bopti_image_t *image) {
dimage(posx+(-j*tile+i*tile),posy+((i*tile/2)+(j*tile/2)),image);
dimage(posx+(-j*tile+i*tile),posy+((i*tile/2)+(j*tile/2)),image);
}
void draw_from_bottom(int i, int j, int posx, int posy, bopti_image_t *image, int height) {
draw_iso(i,j,posx,posy-height,image);
draw_iso(i,j,posx,posy-height,image);
}

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@ -1,4 +1,6 @@
void draw_map_at(int map[], int taillex, int tailley, int width);
void draw_map_player(int map[], int taillex, int tailley, int taillemap);
typedef uint8_t tile_t;
void draw_map_at(tile_t map[], int taillex, int tailley, int width);
void draw_map_player(tile_t map[], int taillex, int tailley, int taillemap);
void draw_iso(int i, int j, int posx, int posy, bopti_image_t *image);
void draw_from_bottom(int i, int j, int posx, int posy, bopti_image_t *image, int height);

View File

@ -8,37 +8,36 @@
int main(void)
{
dclear(C_WHITE);
int map[450] =
{ 0, 0, 0, 1, 2, 0, 2, 2, 3, 0, 0, 2, 0, 1, 3, 0, 0, 0, 3, 0, 0, 3, 3, 0, 3, 2, 2, 2, 3, 0, 1, 0, 0, 2, 0, 3, 1, 2, 2, 0, 1, 1, 2, 0, 2, 2, 3, 2, 2, 1, 3, 0, 3, 1, 0, 2, 2, 1, 2, 1, 3, 3, 1, 3, 2, 2, 3, 1, 1, 1, 3, 0, 2, 2, 3, 2, 1, 1, 2, 3, 1, 3, 3, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 0, 0, 2, 1, 0, 1, 0, 3, 2, 2, 0, 2, 3, 0, 3, 0, 2, 2, 1, 1, 2, 2, 3, 0, 2, 2, 2, 3, 1, 3, 2, 1, 1, 1, 3, 1, 2, 2, 1, 3, 2, 0, 2, 2, 2, 0, 2, 2, 3, 3, 0, 1, 1, 0, 2, 0, 1, 0, 2, 2, 2, 3, 0, 3, 1, 3, 3, 0, 3, 0, 0, 0, 3, 0, 1, 0, 0, 1, 3, 3, 1, 2, 1, 0, 1, 3, 3, 3, 0, 0, 0, 1, 3, 3, 0, 2, 1, 3, 1, 0, 2, 1, 2, 3, 0, 1, 2, 0, 1, 0, 2, 0, 1, 2, 2, 1, 2, 1, 1, 2, 2, 1, 0, 1, 0, 0, 2, 0, 3, 3, 1, 2, 2, 1, 1, 1, 3, 1, 0, 0, 1, 2, 1, 0, 1, 1, 3, 1, 3, 2, 1, 0, 1, 3, 3, 2, 2, 1, 0, 1, 2, 3, 3, 1, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 1, 3, 1, 1, 2, 2, 2, 2, 1, 1, 1, 2, 3, 3, 3, 3, 2, 1, 1, 1, 1, 3, 3, 1, 0, 1, 0, 0, 1, 1, 3, 2, 2, 2, 0, 0, 1, 1, 0, 3, 3, 3, 2, 3, 1, 2, 1, 1, 0, 1, 1, 0, 0, 2, 0, 0, 2, 1, 1, 2, 0, 0, 3, 2, 0, 2, 3, 3, 2, 0, 3, 2, 3, 2, 0, 0, 3, 0, 2, 0, 1, 0, 3, 3, 3, 0, 1, 3, 3, 0, 0, 0, 0, 0, 3, 0, 0, 3, 0, 0, 0, 0, 1, 0, 3, 1, 1, 3, 2, 0, 0, 2, 1, 0, 1, 0, 3, 0, 1, 1, 3, 3, 0, 1, 2, 2, 3, 0, 1, 1, 1, 0 };
tile_t map[450] = { 0, 0, 0, 1, 2, 0, 2, 2, 3, 0, 0, 2, 0, 1, 3, 0, 0, 0, 3, 0, 0, 3, 3, 0, 3, 2, 2, 2, 3, 0, 1, 0, 0, 2, 0, 3, 1, 2, 2, 0, 1, 1, 2, 0, 2, 2, 3, 2, 2, 1, 3, 0, 3, 1, 0, 2, 2, 1, 2, 1, 3, 3, 1, 3, 2, 2, 3, 1, 1, 1, 3, 0, 2, 2, 3, 2, 1, 1, 2, 3, 1, 3, 3, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 0, 0, 2, 1, 0, 1, 0, 3, 2, 2, 0, 2, 3, 0, 3, 0, 2, 2, 1, 1, 2, 2, 3, 0, 2, 2, 2, 3, 1, 3, 2, 1, 1, 1, 3, 1, 2, 2, 1, 3, 2, 0, 2, 2, 2, 0, 2, 2, 3, 3, 0, 1, 1, 0, 2, 0, 1, 0, 2, 2, 2, 3, 0, 3, 1, 3, 3, 0, 3, 0, 0, 0, 3, 0, 1, 0, 0, 1, 3, 3, 1, 2, 1, 0, 1, 3, 3, 3, 0, 0, 0, 1, 3, 3, 0, 2, 1, 3, 1, 0, 2, 1, 2, 3, 0, 1, 2, 0, 1, 0, 2, 0, 1, 2, 2, 1, 2, 1, 1, 2, 2, 1, 0, 1, 0, 0, 2, 0, 3, 3, 1, 2, 2, 1, 1, 1, 3, 1, 0, 0, 1, 2, 1, 0, 1, 1, 3, 1, 3, 2, 1, 0, 1, 3, 3, 2, 2, 1, 0, 1, 2, 3, 3, 1, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 1, 3, 1, 1, 2, 2, 2, 2, 1, 1, 1, 2, 3, 3, 3, 3, 2, 1, 1, 1, 1, 3, 3, 1, 0, 1, 0, 0, 1, 1, 3, 2, 2, 2, 0, 0, 1, 1, 0, 3, 3, 3, 2, 3, 1, 2, 1, 1, 0, 1, 1, 0, 0, 2, 0, 0, 2, 1, 1, 2, 0, 0, 3, 2, 0, 2, 3, 3, 2, 0, 3, 2, 3, 2, 0, 0, 3, 0, 2, 0, 1, 0, 3, 3, 3, 0, 1, 3, 3, 0, 0, 0, 0, 0, 3, 0, 0, 3, 0, 0, 0, 0, 1, 0, 3, 1, 1, 3, 2, 0, 0, 2, 1, 0, 1, 0, 3, 0, 1, 1, 3, 3, 0, 1, 2, 2, 3, 0, 1, 1, 1, 0 };
int x = 5;
int y = 2;
int buffer = 0;
int nbtiles = 400;
while(1)
int x = 5;
int y = 2;
int buffer = 0;
int nbtiles = 400;
while(1)
{
dclear(C_WHITE);
//draw_map_at(map,80,30,50);
draw_map_player(map,x,y,nbtiles);
draw_player(3,1);
dprint(1,1,C_BLACK,"(%d;%d)",x,y);
dprint(1,30,C_BLACK,"%d",map[x+y*level_width]);
dupdate();
dclear(C_WHITE);
//draw_map_at(map,80,30,50);
draw_map_player(map,x,y,nbtiles);
draw_player(3,1);
dprint(1,1,C_BLACK,"(%d;%d)",x,y);
dprint(1,30,C_BLACK,"%d",map[x+y*level_width]);
dupdate();
pollevent();
if(keydown(KEY_EXIT))
if(keydown(KEY_EXIT))
{
break;
}
if(keydown(KEY_RIGHT) && x+1 < level_width && !buffer) x+=1;
if(keydown(KEY_LEFT) && x > 0 && !buffer) x-=1;
if(keydown(KEY_UP) && y > 0 && !buffer) y-=1;
if(keydown(KEY_DOWN) && y+1 < nbtiles/level_width && !buffer) y+=1;
if(keydown_any(KEY_RIGHT,KEY_LEFT,KEY_UP,KEY_DOWN)) {
buffer = 1;
} else {
buffer = 0;
}
if(keydown(KEY_LEFT) && x > 0 && !buffer) x-=1;
if(keydown(KEY_UP) && y > 0 && !buffer) y-=1;
if(keydown(KEY_DOWN) && y+1 < nbtiles/level_width && !buffer) y+=1;
if(keydown_any(KEY_RIGHT,KEY_LEFT,KEY_UP,KEY_DOWN)) {
buffer = 1;
} else {
buffer = 0;
}
}
return 0;
return 0;
}

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@ -6,5 +6,5 @@
extern bopti_image_t img_player;
void draw_player(int posx, int posy) {
draw_iso(posx,posy,150,60,&img_player);
draw_iso(posx,posy,150,60,&img_player);
}