This website requires JavaScript.
Explore
Help
Sign In
Tituya
/
jtmm2
Watch
1
Star
0
Fork
You've already forked jtmm2
0
forked from
kdx/jtmm2-old
Code
Issues
Pull requests
Releases
Wiki
Activity
65
commits
1
branch
0
tags
214
KiB
cdb57c4fc1
Commit graph
4 commits
Author
SHA1
Message
Date
KikooDX
8dc31ce32f
Functionnal collision and movement code, it's pretty slow though (see TODO in player.c)
2020-12-22 10:53:01 +01:00
KikooDX
559c00a840
Use
bool
instead of
_Bool
2020-09-28 14:05:41 +02:00
KikooDX
01c8782e8c
Meh collision system, good enough for now. Can be "playtested"
2020-09-28 12:53:04 +02:00
KikooDX
62cdb1ec7f
[new] Collision system base + miscellaneous code improvements and small bugfixes
2020-09-22 13:20:16 +02:00