jtmm2/include
KikooDX 01c8782e8c Meh collision system, good enough for now. Can be "playtested" 2020-09-28 12:53:04 +02:00
..
camera.h Camera clamping in stage limits and related 2020-09-23 12:19:40 +02:00
collide.h Meh collision system, good enough for now. Can be "playtested" 2020-09-28 12:53:04 +02:00
conf.h Camera clamping in stage limits and related 2020-09-23 12:19:40 +02:00
debug.h Meh collision system, good enough for now. Can be "playtested" 2020-09-28 12:53:04 +02:00
gen_levels.h Camera clamping in stage limits and related 2020-09-23 12:19:40 +02:00
init.h Cleaner code, slight vector progress. dgray still doesn't work and I don't know why 2020-09-10 17:58:12 +02:00
input.h Fixed the issue, thanks to Lephénixnoir. 2020-09-21 11:21:28 +02:00
level.h Meh collision system, good enough for now. Can be "playtested" 2020-09-28 12:53:04 +02:00
main.h [exit on start] Level system, for unknown reason the add-in stop on 2020-09-21 11:04:53 +02:00
player.h Meh collision system, good enough for now. Can be "playtested" 2020-09-28 12:53:04 +02:00
vec.h Camera clamping in stage limits and related 2020-09-23 12:19:40 +02:00