jtmm2/include/main.h

12 lines
241 B
C

#include "player.h"
#include "level.h"
#ifndef _DEF_MAIN
#define _DEF_MAIN
int play_level(int level_id);
void step_event(Player *player, Level *level, Camera *camera);
void draw_event(Player *player, Level *level, Camera *camera);
#endif