jtmm2/src/main.c

23 lines
310 B
C

#include <gint/display.h>
#include <gint/keyboard.h>
#include "init.h"
#include "vec.h"
#include "player.h"
int main(void)
{
init(); /* initialize gint */
/* create player */
Player player = {
.position = (Vec){32, 32}
};
dclear(C_WHITE);
draw_player(&player);
dupdate();
getkey();
return 1;
}