jtmm2/include/camera.h

21 lines
437 B
C

#ifndef _DEF_CAMERA
#define _DEF_CAMERA
#include "vec.h"
#include "debug.h"
typedef struct Camera
{
Vec pos;
Vec offset; /* adjusted pixel offset based on pos */
Vec *target; /* the target position to lerp on */
float speed; /* camera lerp speed with 0 < speed <= 1 */
} Camera;
void camera_step(Camera *camera);
/* draw a dot corresponding to camera position */
void camera_draw_debug(Camera *camera);
#endif /* _DEF_CAMERA */