jtmm2/src/player.c

14 lines
220 B
C

#include <gint/display.h>
#include "player.h"
#include "camera.h"
void player_step(Player *player)
{
}
void player_draw(Player *player, Camera *camera)
{
dpixel(player->position.x, player->position.y, C_BLACK);
}