# The FX C Library This directory contains the sources of the FxLibc Library. See `CMakeLists.txt` to see what release version you have. The FxLibc is the standard system C library implementation for all Casio fx calculators, and is an important part of what makes up programs on these devices. It provides the system API for all programs written in C and C-compatible languages such as C++ and Objective-C; the runtime facilities of other programming languages use the C library to access the underlying operating system. --- ## Dependencies FxLibc requires a GCC compiler toolchain the PATH to build for any calculator. You cannot build with your system compiler! The tutorial on Planète Casio builds an `sh-elf` toolchain that supports all models using multilib. For Vhex and gint targets, the headers of the kernel are also required. --- ## Building and installing FxLibc FxLibc supports several targets: * Vhex on SH targets (`vhex-sh`) * CASIOWIN for fx-9860G-like calculators (`casiowin-fx`) * CASIOWIN for fx-CG-series calculators (`casiowin-cg`) * gint for all targets (`gint`) Each target supports different features depending on what the kernel/OS provides. #### Configuration and support Configure with CMake; specify the target with `-DFXLIBC_TARGET`. For SH platforms, set the toolchain to `cmake/toolchain-sh.cmake`. The FxLibc supports shared libraries when building with Vhex (TODO); set `-DSHARED=1` to enable this behavior. You can either install FxLibc in the compiler's `include` folder, or installl in another location of your choice. In the second case, you will need a `-I` option when using the library. To use the compiler, set `PREFIX` like this: ``` % PREFIX=$(sh-elf-gcc -print-file-name=.) ``` To use another location, set `PREFIX` manually (recommended): ``` % PREFIX="$HOME/.sh-prefix/" ``` Example for a static Vhex build: ``` % cmake -B build-vhex-sh -DFXLIBC_TARGET=vhex-sh -DCMAKE_TOOLCHAIN_FILE=cmake/toolchain-sh.cmake -DCMAKE_INSTALL_PREFIX="$PREFIX" ``` #### Building Build in the directory specified in `cmake -B`. ``` % make -C build ``` To install, run the `install` target. ``` % make -C build install ``` --- ### Contributing Bug reports, feature suggestions and especially code contributions are most welcome. If you are interested in doing a port, or want to contribute to this project, please, try to respect these constraints: * Document your code. * One function per file (named like the function). * Use the same formatting conventions as the rest of the code. * Only use hardware-related code (DMA, SPU, etc) in target-specified files when the target explicitly supports it. --- ### Using FxLibc Include headers normally (`#include `); on SH platforms where `sh-elf-gcc` is used, link with `-lc` (by default the `-nostdlib` flag is used for a number of reasons). If you're installing in a custom folder, you also need `-I "$PREFIX/include"` and `-L "$PREFIX/lib"`. If you're installing in the GCC install folder, you don't need `-I` but you still need the `-L` as the default location for libraries is at the root instead of in a `lib` subfolder. --- ### Licences This work is licensed under a CC0 1.0 Universal License. To view a copy of this license, visit: https://creativecommons.org/publicdomain/zero/1.0/legalcode.txt Or see the LICENSE file. FxLibc also includes third-party code that is distributed under its own license. Currently, this includes: * A stripped-down version of the [TinyMT random number generator](http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/TINYMT/index.html) ([GitHub repository](https://github.com/MersenneTwister-Lab/TinyMT)) by Mutsuo Saito and Makoto Matsumoto. See `3rdparty/tinymt32/LICENSE.txt`. * A stripped-down version of the [Grisu2b floating-point representation algorithm](https://www.cs.tufts.edu/~nr/cs257/archive/florian-loitsch/printf.pdf) with α=-59 and γ=-56, by Florian Loitsch. See `3rdparty/grisu2b_59_56/README` for details, and [the original code here](https://drive.google.com/open?id=0BwvYOx00EwKmejFIMjRORTFLcTA). --- ### Special thanks to * Lephenixnoir - For all <3 * Kristaba - For the idea with the shared libraries workaround !