221dacae2e
@add <> include/vhex/display/draw | add circle drawing primitive | add line drawing primitives <> src/drivers/screen/r61524 | add assembly version of the "frame_frag_send" (WIP) <> src/modules/display/draw | add filled circle algorithm | add line algorithm @update <> include/vhex/display | use "dsurface_t" instead of "struct dshader_surface" | rename pixel dstack primitives <> src/drivers/screen/r61524 | clear proper zone of the surface | avoid unused area wiping | remove (temporary) surface merging <> src/module/display/dclear | clear proper zone of the surface | rename internal primitives |
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assets | ||
board | ||
include/vhex | ||
make | ||
src | ||
vxsdk.toml |