vxKernel/src/modules/hypervisor/table.c

122 lines
2.7 KiB
C

//---
// hypervisor:table - world allocator
//---
#include <vhex/hypervisor.h>
#include <string.h>
#include <stdlib.h>
/* internal world table */
static struct {
struct {
struct vhex_world *table;
int number;
} world;
} hyp = {
.world = {
.table = NULL,
.number = 0
}
};
/* hypervisor_world_new() : create a new world with its name */
hyp_world_t hypervisor_world_new(char const * const restrict name)
{
struct vhex_driver *dtable;
hyp_world_t id;
/* try to find free world */
id = -1;
for (int i = 0; i < hyp.world.number; ++i) {
if (hyp.world.table[i].status.USED == 0) {
id = i;
continue;
}
if (strcmp(hyp.world.table[i].name, name) == 0)
return (hyp_world_already_exists);
}
/* if no world is found, update the table */
if (id == -1) {
id = hyp.world.number;
hyp.world.number += hyp.world.number;
if (hyp.world.number == 0)
hyp.world.number = 2;
hyp.world.table = reallocarray(
hyp.world.table,
hyp.world.number,
sizeof(struct vhex_world)
);
for (int i = id; i < hyp.world.number; ++i) {
hyp.world.table[i].driver = NULL;
hyp.world.table[i].name = NULL;
hyp.world.table[id].status.LOCKED = 0;
hyp.world.table[id].status.ACTIVE = 0;
hyp.world.table[id].status.INIT = 0;
hyp.world.table[id].status.USED = 0;
}
}
/* initialize the world */
hyp.world.table[id].name = strdup(name);
hyp.world.table[id].status.LOCKED = 0;
hyp.world.table[id].status.ACTIVE = 0;
hyp.world.table[id].status.INIT = 0;
hyp.world.table[id].status.USED = 1;
if (hyp.world.table[id].driver == NULL) {
hyp.world.table[id].driver = calloc(
vhex_driver_count(),
sizeof(*hyp.world.table[id].driver)
);
dtable = vhex_driver_table();
for (int i = 0; i < vhex_driver_count(); ++i) {
hyp.world.table[id].driver[i].context = malloc(
dtable[i].state_size
);
}
}
return (id);
}
/* hypervisor_world_find() : find a world using its name */
hyp_world_t hypervisor_world_find(char const * const restrict name)
{
if (hyp.world.table != NULL) {
for (int i = 0; i < hyp.world.number; ++i) {
if (strcmp(hyp.world.table[i].name, name) == 0)
return (i);
}
}
return (hyp_world_not_found);
}
/* hypervisor_world_get() : get a word using its ID */
struct vhex_world *hypervisor_world_get(hyp_world_t id)
{
if (id < 0 || id >= hyp.world.number)
return (NULL);
if (hyp.world.table[id].status.USED == 0) {
return (NULL);
}
return (&hyp.world.table[id]);
}
/* hypervisor_world_delete() : remove world */
hyp_world_t hypervisor_world_delete(hyp_world_t id)
{
if (id < 0 || id >= hyp.world.number)
return (hyp_world_bad_id);
if (hyp.world.table[id].status.LOCKED == 1)
return (hyp_world_undeletable);
hyp.world.table[id].status.USED = 0;
}