BosonX/src
Lephenixnoir 83a508598d
proper collisions for block platforms
2023-08-03 08:29:00 +02:00
..
generator level 3 basics 2023-08-03 08:21:20 +02:00
frame.h add menus + assets 2022-09-03 16:42:53 +02:00
fsblend.S fix a bug in the fsblend shader which skipped a pixel 2023-06-15 20:23:12 +02:00
fsblend.cpp particle trace animation on death screen 2023-07-23 11:39:07 +02:00
game.cpp proper collisions for block platforms 2023-08-03 08:29:00 +02:00
game.h proper collisions for block platforms 2023-08-03 08:29:00 +02:00
generator.h level 3 basics 2023-08-03 08:21:20 +02:00
level.cpp level 3 basics 2023-08-03 08:21:20 +02:00
level.h block platforms in level 2 2023-08-02 18:37:03 +02:00
log.cpp refactor physics/rendering, game structure, basic jump 2022-08-29 16:54:42 +02:00
log.h refactor physics/rendering, game structure, basic jump 2022-08-29 16:54:42 +02:00
main.cpp proper collisions for block platforms 2023-08-03 08:29:00 +02:00
menu.cpp physics: mechanical adjustments, freefall at level start 2022-09-04 22:32:21 +02:00
menu.h add menus + assets 2022-09-03 16:42:53 +02:00
ptrace.cpp particle trace animation on death screen 2023-07-23 11:39:07 +02:00
render.cpp suggested finished level 2 generation 2023-08-03 00:12:02 +02:00
render.h block platforms in level 2 2023-08-02 18:37:03 +02:00
settings.h debug and improve blue platform animation 2023-07-31 19:52:29 +02:00
util.cpp particle trace animation on death screen 2023-07-23 11:39:07 +02:00
util.h block platforms in level 2 2023-08-02 18:37:03 +02:00