Lephenixnoir
37d068e628
The previous 30 FPS was a lie; it forgot blatant problems with the computation. This is now fixed with 28 FPS on a full 10-side cylinder of render distance 8... which is definitely impressive at full resolution. Actual performance in game will be better due to way fewer platforms. |
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assets-cg | ||
src | ||
.gitignore | ||
CMakeLists.txt |