BosonX/src/generator/gen3.cpp

21 lines
392 B
C++

#include "../generator.h"
#include "../level.h"
#include <stdlib.h>
#define N PLATFORM_COUNT
gen3::gen3(): m_path_carvers{{0}, {N/3}, {2*N/3}}
{
srand(123456);
}
void gen3::generate(struct level *level)
{
struct platform p;
for(int i = 0; i < 3; i++) {
if(m_path_carvers[i].next(SECTION_LENGTH, &p)) {
level->platform_buffer.push_back(p);
}
}
}