# Configure with [fxsdk build-fx] or [fxsdk build-cg], which provide the # toolchain file and module path of the fxSDK cmake_minimum_required(VERSION 3.15) project(Duet) include(GenerateG1A) include(GenerateG3A) include(Fxconv) find_package(Gint 2.1 REQUIRED) set(SOURCES src/main.c src/render.c src/physics.c src/text.c src/menu.c ) set(ASSETS assets-cg/font.png assets-cg/title.png assets-cg/levels.png assets-cg/level/level1_1.txt assets-cg/level/level1_2.txt assets-cg/level/level1_3.txt assets-cg/level/level1_4.txt assets-cg/level/level1_5.txt assets-cg/level/level2_1.txt assets-cg/level/level2_2.txt assets-cg/level/level2_3.txt assets-cg/level/level2_4.txt assets-cg/level/level2_5.txt assets-cg/level/level2_6.txt assets-cg/level/level3_1.txt assets-cg/level/level3_2.txt assets-cg/level/level3_3.txt assets-cg/level/level3_4.txt assets-cg/level/level3_5.txt assets-cg/level/level4_1.txt assets-cg/level/level4_2.txt assets-cg/level/level4_3.txt assets-cg/level/level4_4.txt assets-cg/level/level4_5.txt assets-cg/level/level4_6.txt assets-cg/level/level5_1.txt assets-cg/level/level5_2.txt assets-cg/level/level5_3.txt assets-cg/level/level5_4.txt assets-cg/level/level5_5.txt assets-cg/level/level5_6.txt assets-cg/level/level6_1.txt assets-cg/level/level6_2.txt assets-cg/level/level6_3.txt assets-cg/level/level6_4.txt assets-cg/level/level6_5.txt assets-cg/level/level6_6.txt assets-cg/level/level7_1.txt assets-cg/level/level7_2.txt assets-cg/level/level7_3.txt assets-cg/level/level7_4.txt assets-cg/level/level7_5.txt assets-cg/level/level7_6.txt assets-cg/level/level8_1.txt assets-cg/level/level8_2.txt assets-cg/level/level8_3.txt assets-cg/level/level8_4.txt assets-cg/level/level8_5.txt assets-cg/level/level8_6.txt assets-cg/level/level8_7.txt assets-cg/level/level8_8.txt assets-cg/level/level8_9.txt ) fxconv_declare_converters(converters.py) fxconv_declare_assets(${ASSETS} WITH_METADATA) add_executable(addin ${SOURCES} ${ASSETS}) target_compile_options(addin PRIVATE -Wall -Wextra -Os -ffast-math) target_link_libraries(addin Gint::Gint) generate_g3a(TARGET addin OUTPUT "Duet.g3a" NAME "Duet" ICONS assets-cg/icon-uns.png assets-cg/icon-sel.png)