Duet/src/text.c

121 lines
3.8 KiB
C

#include "duet.h"
extern font_t font_duet;
/* topti functions exposed to each implementation */
int topti_glyph_index(font_t const *f, uint32_t code_point);
int topti_offset(font_t const *f, uint glyph);
uint32_t topti_utf8_next(uint8_t const **str_pointer);
/* topti_glyph(): Render a glyph on the VRAM
Prints a glyph naively using word accesses, because for most fonts with a
small size (including gint's 8x9 font) this will be more efficient than the
complex logic for longword accesses.
This function assumes that at least one of [fg] and [bg] is not transparent.
@vram Target position on VRAM, adjusted to [top] and [left]
@data Glyph data
@left Left-position of subglyph
@top Top-Position of subglyph
@width Subglyph width
@height Subglyph height
@dataw Glyph width
@datah Total font height
@fg @bg Foreground and background colors */
static void topti_glyph(uint16_t *vram, uint32_t const * data, int left,
int top, int width, int height, int dataw, int datah, int fg, int bg)
{
/* A C version of what is usually done in assembler */
for(int y = 0; y < height; y++) {
for(int x = 0; x < width; x++) {
int bit_number = (top + y) * dataw + (left + x);
int bit = (data[bit_number >> 5] >> (31 - (bit_number & 31))) & 1;
/* Swithing x -> datah-y-1 and y -> x here gives vertical glyphs */
if((bit ? fg : bg) != C_NONE)
vram[DWIDTH*x + (datah-y-1)] = bit ? fg : bg;
}
}
}
static void topti_render(int x, int y, char const *str_char, font_t const *f,
int fg, int bg, int size)
{
uint8_t const *str = (void *)str_char;
uint8_t const *str0 = str;
/* Raw glyph data */
uint32_t const *data = f->data;
/* Storage height, top position within glyph */
int height = f->data_height, top = 0;
/* Vertical clipping */
if(x > 395 || y > 223 || y + height <= 0) return;
if(y + height > 224) height = 224 - y;
if(y < 0) top = -y, height += y, y = 0;
/* Character spacing waiting to be drawn, in pixels */
int space = 0;
/* Read each character from the input string */
while(1)
{
uint32_t code_point = topti_utf8_next(&str);
if(!code_point || (size >= 0 && str - str0 > size)) break;
int glyph = topti_glyph_index(f, code_point);
if(glyph < 0) continue;
int dataw = f->prop ? f->glyph_width[glyph] : f->width;
/* Draw character spacing if background is opaque */
if(space && bg >= 0) drect(x, y, x+height-1, y+space-1, bg);
y += space;
if(y >= DHEIGHT) break;
int index = topti_offset(f, glyph);
/* Compute horizontal intersection between glyph and screen */
int width = dataw, left = 0;
if(y + dataw <= 0)
{
y += dataw;
space = f->char_spacing;
continue;
}
if(y < 0) left = -y, width += y;
if(y + width > DHEIGHT) width = DHEIGHT - y;
/* Render glyph */
topti_glyph(gint_vram + 396 * y + x, data + index, left, top, width,
height, dataw, f->data_height, fg, bg);
/* Switching x -> y here (and some other places, but mostly here) gives
vertical text */
y += dataw;
space = f->char_spacing;
}
}
void duet_text_opt(int x, int y, int fg, int bg, int halign, int valign,
char const *str, int size)
{
if(halign != DTEXT_LEFT || valign != DTEXT_TOP)
{
int w, h;
dnsize(str, size, &font_duet, &w, &h);
if(halign == DTEXT_RIGHT) x -= h - 1;
if(halign == DTEXT_CENTER) x -= (h >> 1);
if(valign == DTEXT_BOTTOM) y -= w - 1;
if(valign == DTEXT_MIDDLE) y -= (w >> 1);
}
topti_render(x, y, str, &font_duet, fg, bg, size);
}