#include void kvram_print(int x, int y, char const *string, size_t len) { size_t i; // Generate pixel positions x = x * (KERNEL_FONT_REAL_WIDTH + 1); y = y * (KERNEL_FONT_REAL_HEIGHT + 1); i = -1; while (++i < len) { // display ASCII char kvram_ascii(x, y, string[i]); // Update X position. x = x + KERNEL_FONT_REAL_WIDTH + 1; } }