#include // Define the (hardcoded) font bitmap informations. #define DEFAULT_FONT_BITMAP_WIDTH (127) // Bitmap width #define DEFAULT_FONT_BITMAP_HEIGHT (23) // Bitmap height #define DEFAULT_FONT_BITMAP_CWIDTH (4) // Character width (bitmap) #define DEFAULT_FONT_BITMAP_CHEIGHT (6) // Character height (bitmap) #define DEFAULT_FONT_REAL_WIDTH (3) // Charater width (real) #define DEFAULT_FONT_REAL_HEIGHT (5) // Character height (real) // Font bitmap (raw). static const uint8_t default_font_bitmap[] = { 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xef, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x56, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xad, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x5e, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x2a, 0x92, 0x11, 0x11, 0x28, 0x00, 0x00, 0x38, 0xbb, 0xab, 0xbb, 0xbb, 0x80, 0x08, 0x23, 0x02, 0x57, 0x31, 0x52, 0x41, 0x22, 0x00, 0x01, 0x51, 0x11, 0x54, 0x41, 0x55, 0x22, 0x27, 0x21, 0x04, 0x0a, 0xc4, 0x40, 0x82, 0xae, 0x0e, 0x04, 0xa2, 0xee, 0xee, 0xe2, 0xee, 0x00, 0x80, 0x24, 0x00, 0x1c, 0xd1, 0x41, 0x04, 0x08, 0x80, 0x11, 0x45, 0x04, 0x45, 0x45, 0x44, 0x88, 0x9c, 0x80, 0x10, 0x2b, 0x09, 0x81, 0x10, 0x02, 0x01, 0x03, 0x8b, 0xb8, 0xbb, 0x8b, 0xb8, 0x20, 0x82, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0xee, 0xec, 0xee, 0xea, 0xee, 0xa8, 0xae, 0xee, 0xee, 0x6e, 0xaa, 0xaa, 0xae, 0xe0, 0xe4, 0x05, 0x55, 0x15, 0x11, 0x14, 0x89, 0x51, 0xd5, 0x55, 0x55, 0x09, 0x55, 0x55, 0x45, 0x10, 0x54, 0x0b, 0xb2, 0x2b, 0xba, 0xb9, 0x13, 0x22, 0xaa, 0xba, 0xb3, 0x92, 0xaa, 0x91, 0x12, 0x10, 0x80, 0x55, 0x54, 0x54, 0x45, 0x52, 0x25, 0x45, 0x55, 0x47, 0x51, 0x25, 0x57, 0x52, 0x44, 0x11, 0x00, 0xca, 0xee, 0xce, 0x8e, 0xae, 0xca, 0xea, 0xae, 0x8e, 0xac, 0x4e, 0x4a, 0xa4, 0xee, 0x0e, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x12, 0x00, 0x90, 0x9a, 0x11, 0x23, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x19, 0x30, 0x39, 0x14, 0x31, 0x52, 0x54, 0x00, 0x42, 0x76, 0x26, 0x35, 0x37, 0x55, 0x55, 0x57, 0x22, 0x20, 0x70, 0x6c, 0x86, 0xee, 0x6c, 0xc4, 0xa4, 0xea, 0xaa, 0xac, 0xc4, 0xaa, 0xa4, 0xa4, 0x84, 0x26, 0xe1, 0x55, 0x15, 0x08, 0x54, 0x89, 0x89, 0x55, 0x58, 0xd0, 0x49, 0x55, 0xd4, 0x90, 0x88, 0x99, 0xc1, 0xb1, 0x99, 0x93, 0x2b, 0xb2, 0x9a, 0xa9, 0x20, 0xa3, 0x19, 0x92, 0xa9, 0x39, 0x93, 0x03, 0x80 }; // Internal global font object struct font_s default5x3 = { .bitmap = { .width = DEFAULT_FONT_BITMAP_WIDTH, .height = DEFAULT_FONT_BITMAP_HEIGHT, .cwidth = DEFAULT_FONT_BITMAP_CWIDTH, .cheight = DEFAULT_FONT_BITMAP_CHEIGHT, .raw = (void*)default_font_bitmap }, .font = { .width = DEFAULT_FONT_REAL_WIDTH, .height = DEFAULT_FONT_REAL_HEIGHT } };