Vhex-kernel/src/kernel/scheduler/schedule.c

54 lines
1.5 KiB
C

#include <kernel/scheduler.h>
#include <kernel/devices/earlyterm.h>
#include <kernel/process.h>
#include <kernel/signal.h>
//TODO: assembly ?
//TODO: preemptive handling !!
// @note: This part *SHOULD* be exeption safe !
int sched_schedule(struct cpu_context **context_current, struct cpu_context **context_next)
{
extern struct sched_task *sched_task_current;
extern struct sched_task *sched_task_queue;
extern struct process *process_current;
struct sched_task *task_next;
// Get the potential next process context
task_next = sched_task_queue;
if (sched_task_current != NULL && sched_task_current->next != NULL)
task_next = sched_task_current->next;
// Check / update next task
while (task_next != sched_task_current)
{
// Check process validity
if (task_next->status == SCHED_TASK_RUNNING
&& signal_deliver_pending((void*)task_next->process) == 0)
break;
// Get next task
task_next = task_next->next;
if (task_next == NULL)
task_next = sched_task_queue;
}
// Check error
// FIXME: check terminate signal ?!
if (task_next == sched_task_current) {
if (task_next != NULL)
signal_deliver_pending((void*)task_next->process);
return (-1);
}
// Get contexts
*context_current = NULL;
if (sched_task_current != NULL)
*context_current = &sched_task_current->process->context;
*context_next = &task_next->process->context;
// Update scheduler task / process current
sched_task_current = task_next;
process_current = sched_task_current->process;
return (0);
}