orton_runner/include/game/s_game.h

82 lines
1.0 KiB
C

/*
** EPITECH PROJECT, 2018
** task01
** File description:
** I do task
*/
#ifndef __S_GAME_H__
# define __S_GAME_H__
#include "lib/my_stddef.h"
typedef struct player_s
{
intmax_t x;
intmax_t y;
intmax_t start_x;
intmax_t start_y;
int8_t dx;
int8_t dy;
uint16_t key;
uint8_t action;
int counter_jump;
int frame_counter;
int dead_counter;
int nb_dead;
} player_t;
typedef struct object_s
{
int sleep;
int dx;
int dy;
int x;
int y;
} object_t;
typedef struct thrower_s
{
intmax_t x;
intmax_t y;
uint8_t action;
object_t **object;
} thrower_t;
typedef struct wall_s
{
intmax_t x;
intmax_t start_x;
intmax_t start_y;
} wall_t;
typedef struct camera_s
{
intmax_t x;
intmax_t y;
} camera_t;
typedef struct message_s
{
int x;
int y;
uint8_t action;
int trigger_data;
void *message;
uint32_t timer_after;
uint32_t timer_message;
} message_t;
typedef struct level_s
{
uint8_t *map;
int file_width;
int file_height;
int height;
int width;
int thrower_counter;
int timer_stone;
int timer_bullet;
} level_t;
#endif