Duck bot incoming…
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fun_cmnds.py
255
fun_cmnds.py
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@ -2,23 +2,250 @@ from irc_api import api
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from irc_api.api import auto_help
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from random import randint, choice
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import sqlite3
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@api.every(30, desc="Fait apparaître un canard de manière aléatoire")
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GAME_CHANNEL = "#glados"
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def get_hunter(name: str):
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def get():
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table = sqlite3.connect("duck_hunting.db")
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c = table.cursor()
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data = c.execute(f"""
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SELECT * FROM hunter
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WHERE name="{name}"
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""").fetchall()
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table.close()
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return data
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data = get()
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if not data:
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add_hunter(name)
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data = get()
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return list(data[0][1:])
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def add_hunter(name: str):
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table = sqlite3.connect("duck_hunting.db")
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c = table.cursor()
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c.execute(f"""
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INSERT INTO hunter (name)
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VALUES ("{name}")
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""")
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table.commit()
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table.close()
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def del_hunter(name: str):
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table = sqlite3.connect("duck_hunting.db")
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c = table.cursor()
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c.execute(f"""
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DELETE FROM hunter
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WHERE name="{name}"
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""")
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table.commit()
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table.close()
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def modify_hunter(name: str, **kwargs):
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args = ""
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for var, value in kwargs.items():
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args += f"{var}={value}, "
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table = sqlite3.connect("duck_hunting.db")
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c = table.cursor()
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c.execute(f"""
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UPDATE hunter
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SET {args[:-2]}
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WHERE name="{name}"
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""")
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table.commit()
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table.close()
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@api.every(30, desc="Fait apparaître un canard de manière aléatoire.")
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def pop_duck(bot):
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if randint(1, 10) == 1:
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ducks = ("Coin coin ! 🦆", "Couac ! 🦆")
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bot.nb_ducks += 1
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bot.send("#glados", choice(ducks))
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if randint(1, 10) == 1 and bot.nb_ducks > 1:
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bot.send("#glados", "Le canard est parti…")
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bot.nb_ducks -= 1
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if randint(1, 100) <= 20:
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if bot.troll_duck > 0 and randint(1, 4) <= 3:
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bot.troll_duck -= 1
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bot.ducks_history.append(2)
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ducks = ("crr… Coin coin ! 🦆", "Couac crr… ! 🦆")
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elif randint(1, 10) == 1:
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ducks = ("COIN COIN ! 🦆", "COUAC ! 🦆")
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bot.ducks_history.append(1)
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else:
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ducks = ("Coin coin ! 🦆", "Couac ! 🦆")
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bot.ducks_history.append(0)
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bot.send(GAME_CHANNEL, choice(ducks))
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if randint(1, 100) <= 15 and len(bot.ducks_history) > 1:
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ducks = ("Le canard est parti…", "Le canard s'est envolé…")
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bot.send(GAME_CHANNEL, "Le canard est parti…")
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bot.ducks_history.pop(0)
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@api.channel("#glados")
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@api.command("pan", desc="Tirer sur un canard")
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@api.channel(GAME_CHANNEL)
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@api.command("pan", desc="Tirer sur un canard.")
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def fire(bot, msg):
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if bot.nb_ducks > 0:
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bot.nb_ducks -= 1
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bot.send("#glados", "Touché !")
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money, ammo, ammo_in_chamber, _, has_scope, grease, is_jammed = get_hunter(msg.author)
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if ammo_in_chamber <= 0:
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bot.send(GAME_CHANNEL, "Chambre vide ! Il faut recharger. 😉")
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return
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if is_jammed:
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bot.send(GAME_CHANNEL, "Votre fusil est enrayé !")
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return
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if grease > 0:
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grease -= 1
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elif grease == 0 and randint(1, 100) < 33:
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is_jammed = 1
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if len(bot.ducks_history) > 0:
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is_hit = randint(1, 100)
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if has_scope:
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has_scope -= 1
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is_hit = randint(1, 15)
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if is_hit <= 80:
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duck_type = bot.ducks_history.pop(-1)
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money += 2
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if duck_type == 2:
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hit = ("Oh un canard en plastique", "Peeww… CLONG")
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bot.send(GAME_CHANNEL, "Canard mécanique ! [munition -1]\n" + choice(hit))
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elif duck_type == 1 or is_hit < 10:
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money += 2
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hit = ("C'était un super canard !", "Ouh la belle bête !", "ÇA c'est du canard.")
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bot.send(GAME_CHANNEL, "Super canard touché ! [argent +4, munition -1]\n" + choice(hit))
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if duck_type == 0:
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hit = ("Touché !", "Et un canard en moins !", "You dit it bro!", "Joli tir !", "Peeww !")
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bot.send(GAME_CHANNEL, "Canard touché ! [argent +2, munition -1]\n" + choice(hit))
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else:
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fail = ("Et le canard est toujours vivant…", "Mais… Pourquoi tu tires à côté ?", "Il est pas passé loin de la vieille celui-là !")
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bot.send(GAME_CHANNEL, "Tir raté… [munition -1]\n" + choice(fail))
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else:
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bot.send("#glados", "Euh va check ta vue stp…")
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no_ducks = ("Euh, va faire vérifier ta vue s'il-te-plaît.", "Il est où le canard ? Il est bien caché ?", "Et une grand mère en moins ! Une ! Wait…", "Un canard ne hurle pas comme ça.", "Joli tir… Mais ce n'était pas un canard…")
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bot.send(GAME_CHANNEL, "Aucun canard en vue. [munition -1]\n" + choice(no_ducks))
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modify_hunter(msg.author, money=money, ammo=ammo, ammo_in_chamber=ammo_in_chamber - 1, has_scope=has_scope, grease=grease, is_jammed=is_jammed)
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@api.channel(GAME_CHANNEL)
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@api.command("recharge", alias=("reload",), desc="Fait monter une balle du chargeur dans la chambre")
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def reload(bot, msg):
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ammo, ammo_in_chamber, max_ammo = get_hunter(msg.author)[1: 4]
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ammo_to_fill = max_ammo - ammo_in_chamber
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if ammo_to_fill == 0:
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bot.send(GAME_CHANNEL, "Ton arme est déjà chargée.")
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elif ammo > 0:
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if ammo >= ammo_to_fill:
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ammo_filled = ammo_to_fill
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else:
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ammo_filled = ammo
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modify_hunter(msg.author, ammo=ammo - ammo_filled, ammo_in_chamber=ammo_in_chamber + ammo_filled)
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bot.send(GAME_CHANNEL, f"{msg.author} a rechargé son arme.")
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else:
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bot.send(GAME_CHANNEL, f"Plus de munitions ! Va voir le magasin pour en acheter. 😉")
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@api.channel(GAME_CHANNEL)
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@api.command("stat", alias=("info",), desc="Affiche les statistiques du joueur.")
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def stat(bot, msg):
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money, ammo, ammo_in_chamber, max_ammo, has_scope, grease, is_jammed = get_hunter(msg.author)
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additionnal_infos = ""
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if has_scope:
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additionnal_infos += "[lunette installée] "
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if is_jammed:
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additionnal_infos += "[fusil enrayé] "
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text = f"Statistiques de {msg.author} {additionnal_infos[:-1]}\n"
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text += f" │ argent : {money}\n"
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text += f" │ chargeur : {ammo_in_chamber} / {max_ammo}\n"
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text += f" │ munitions : {ammo}\n"
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text += f" │ graisse : {grease}"
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bot.send(GAME_CHANNEL, text)
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@api.channel(GAME_CHANNEL)
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@api.command("nettoyer", alias=("clean",), desc="Nettoie le fusil.")
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def clear(bot, msg):
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grease, is_jammed = get_hunter(msg.author)[5: 7]
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if is_jammed:
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if grease:
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bot.send(GAME_CHANNEL, f"{msg.author} a nettoyé son fusil !")
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grease -= 1
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is_jammed = 0
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else:
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bot.send(GAME_CHANNEL, "Vous devez acheter de la graisse pour pouvoir nettoyer votre fusil.")
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else:
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bot.send(GAME_CHANNEL, "Votre fusil est déjà en bon état.")
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modify_hunter(msg.author, grease=grease, is_jammed=is_jammed)
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@api.channel("Duck")
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@api.command("duck", desc="Fait apparaître un canard mécanique.")
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def fake_duck(bot, msg):
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bot.troll_duck += 1
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bot.send(msg.author, "Un canard mécanique apparaîtra… ou pas !")
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@api.channel(GAME_CHANNEL)
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@api.command("reset", desc="Réinitialise le profil du joueur")
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def reset(bot, msg):
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hunter = get_hunter(msg.author)[:3]
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bot.send(GAME_CHANNEL, f"Le profil de {msg.author} a été réinitialisé.")
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del_hunter(msg.author)
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@api.channel(GAME_CHANNEL)
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@api.command("achat", alias=("magasin", "shop"), desc="Acheter des munitions et accessoires.\nLancer la commande sans arguments pour voir le magasin.")
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def achat(bot, msg, article: str=""):
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def get_spec(spec):
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fields = ("argent", "munition", "munition dans la chambre", "capacité chargeur", "lunette de visée", "graisse")
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text = "["
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for field_index, value in spec.items():
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text += f"{fields[field_index]} {('-', '+')[abs(value) == value]}{abs(value)}, "
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return text[:-2] + "]"
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hunter = get_hunter(msg.author)
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db_fields = ("money", "ammo", "ammo_in_chamber", "max_ammo", "has_scope", "grease")
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availables_articles = {
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"chargeur": ("Ajoute cinq balles à ton inventaire", "un chargeur", {0: -4, 1: 5}),
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"balle": ("Ajoute une balle à ton inventaire", "une balle", {0: -1, 1: 1}),
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"capacité": ("Augmente la capacité du chargeur d'une balle", "un chargeur haute capacité", {0: -5, 3: 1}),
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"viseur": ("Votre prochain tir touchera forcément un canard.", "une lunette de visée", {0: -3, 4: 1}),
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"graisse": ("Permet de nettoyer son arme et de limiter le risque d'enrayement.", "une boîte de graisse pour fusil", {0: -3, 5: 5})
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}
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if article:
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article = article.lower()
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if article in availables_articles.keys():
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args = availables_articles[article]
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# not enough money
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if hunter[0] < abs(args[2][0]):
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bot.send(GAME_CHANNEL, f"Vous n'avez pas assez d'argent pour acheter {args[1]} {get_spec(args[2])}.")
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else:
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bot.send(GAME_CHANNEL, f"Vous avez acheté {args[1]} {get_spec(args[2])}.")
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for index, value in args[2].items():
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hunter[index] += value
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modify_hunter(msg.author, **{field: hunter[i] for i, field in enumerate(db_fields)})
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else:
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msg = "Liste des articles disponibles :\n"
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msg += "".join([
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f" | {article} : {args[0]} {get_spec(args[2])}\n"
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for article, args in availables_articles.items()
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])
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bot.send(GAME_CHANNEL, msg)
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@ -4,7 +4,7 @@ import requests
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import time
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from irc_api import api
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from irc_api.api import auto_help
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# from irc_api.api import auto_help
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@api.on(lambda m: isinstance(re.match(r"(.*)(bonjour|coucou|salut|hey|hello|hi|yo) glados(.*)", m.text, re.IGNORECASE), re.Match))
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@ -35,6 +35,21 @@ def hour(bot, msg):
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bot.send(msg.to, f"Il est très exactement {now}.")
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@api.on(lambda m: "mec" in m.text.lower() and "glados" in m.text.lower())
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def react_on_mec(bot, msg):
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bot.send(msg.to, "Chuis pas ton mec, mon pote.")
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@api.on(lambda m: "pote" in m.text.lower() and "glados" in m.text.lower())
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def react_on_pote(bot, msg):
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bot.send(msg.to, "Chuis pas ton pote, mon gars.")
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@api.on(lambda m: "gars" in m.text.lower() and "glados" in m.text.lower())
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def react_on_gars(bot, msg):
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bot.send(msg.to, "Chuis pas ton gars, mec.")
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@api.command("wiki", desc="wiki <recherche> [limite=1]\nFait une recherche wikipedia.")
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def wiki(bot, msg, text: str, limit: int=1):
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if not (1 < limit <= 10):
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@ -15,7 +15,7 @@ def command(name, alias=(), desc=""):
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return Command(
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name=name,
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func=func,
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events=[lambda m: True in [m.text.startswith(PREFIX + cmd) for cmd in alias]],
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events=[lambda m: True in [m.text == PREFIX + cmd or m.text.startswith(PREFIX + cmd + " ") for cmd in alias]],
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desc=desc,
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cmnd_type=1
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)
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@ -103,6 +103,10 @@ class Command:
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return self.func(self.bot, msg, *args)
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class WrongArg:
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"""If the transtyping has failed and the argument has no default value."""
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class Bot:
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"""Run the connexion between IRC's server and V5 one.
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@ -155,10 +159,10 @@ class Bot:
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if commands_modules:
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self.add_commands_modules(*commands_modules)
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def start(self):
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def start(self, nick: str):
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"""Starts the bot and connect it to the given IRC and V5 servers."""
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# Start IRC
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self.irc.connexion(self.auth[0], self.auth[1])
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self.irc.connexion(self.auth[0], self.auth[1], nick)
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# Join channels
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for channel in self.channels:
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while True:
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command.func(bot)
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time.sleep(command.events)
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logging.info("auto call : %s", command.name)
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self.threads.append(Thread(target=timed_func, args=(self,)))
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self.threads.append(Thread(target=lambda bot: timed_func(bot), args=(self,)))
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self.threads[-1].start()
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else:
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self.callbacks[command.name] = command
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@ -249,17 +254,15 @@ def auto_help(bot, msg, fct_name: str=""):
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"""Aide des commandes disponibles."""
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if fct_name and fct_name in bot.commands_help.keys():
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cmnd = bot.commands_help[fct_name]
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if cmnd.cmnd_type == 1:
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bot.send(msg.to, f"Aide sur la commande : {bot.prefix}{fct_name}")
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else:
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bot.send(msg.to, f"Aide sur la commande : {fct_name}")
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answer = f"Aide sur la commande : {bot.prefix}{fct_name}\n"
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for line in bot.commands_help[fct_name].desc.splitlines():
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bot.send(msg.to, f" │ {line}")
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answer += f" │ {line}\n"
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else:
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bot.send(msg.to, f"Liste des commandes ({PREFIX}aide <cmnd> pour plus d'info)")
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answer = f"Liste des commandes ({PREFIX}aide <cmnd> pour plus d'info)\n"
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for cmnd_name in bot.commands_help.keys():
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bot.send(msg.to, f" - {cmnd_name}")
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answer += f" - {cmnd_name}\n"
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bot.send(msg.to, answer)
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def parse(message):
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@ -300,13 +303,14 @@ def check_args(func, *input_args):
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if len(input_args) < required_args:
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return None
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wrong_arg = WrongArg()
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converted_args = []
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for index, arg_type in enumerate(annotations.values()):
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# construction of a tuple (type, default_value) for each expected argument
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if index + 1 > required_args:
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check_args = (arg_type, defaults[index - required_args])
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else:
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check_args = (arg_type, None)
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check_args = (arg_type, wrong_arg)
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# transtypes each given arguments to its target type
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if len(input_args) > index:
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@ -315,7 +319,7 @@ def check_args(func, *input_args):
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converted_args.append(check_args[1])
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# if an argument has no default value and transtyping has failed
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if None in converted_args:
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if wrong_arg in converted_args:
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return None
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return converted_args
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@ -80,7 +80,7 @@ class IRC:
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self.__handler = Thread(target=self.__handle)
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# Public methods
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def connexion(self, nick: str, password: str):
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def connexion(self, username: str, password: str, nick: str):
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"""Start the IRC layer. Manage authentication as well.
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Parameters
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@ -95,7 +95,7 @@ class IRC:
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self.send(f"USER {nick} * * :{nick}")
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self.send(f"NICK {nick}")
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self.waitfor(lambda m: "NOTICE" in m and "/AUTH" in m)
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self.send(f"AUTH {nick}:{password}")
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self.send(f"AUTH {username}:{password}")
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self.waitfor(lambda m: "You are now logged in" in m)
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self.connected = True
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10
main.py
10
main.py
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@ -22,7 +22,13 @@ LOG_FORMAT = "%(asctime)s [%(levelname)s] <%(filename)s> %(funcName)s: %(message
|
|||
logging.basicConfig(format=LOG_FORMAT, level=logging.DEBUG)
|
||||
|
||||
class MyBot(api.Bot):
|
||||
nb_ducks = 0
|
||||
# ducks_history
|
||||
# 0 : normal duck
|
||||
# 1 : super duck
|
||||
# 2 : mecanics duck
|
||||
ducks_history = []
|
||||
# nb_ducks = 0
|
||||
troll_duck = 0
|
||||
|
||||
|
||||
glados = MyBot(
|
||||
|
@ -34,4 +40,4 @@ glados = MyBot(
|
|||
)
|
||||
|
||||
|
||||
glados.start()
|
||||
glados.start("Duck")
|
||||
|
|
Loading…
Reference in New Issue