This commit is contained in:
flo 2017-04-08 08:48:22 +02:00
parent 5649753dfc
commit 8de686f0d2
4 changed files with 83 additions and 40 deletions

View File

@ -1,4 +1,6 @@
#ifndef _MAIN_H
#define _MAIN_H
void DrawKeyF(char* str, unsigned char keyF);
#endif

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@ -1,9 +1,13 @@
#ifndef _SOUND4CALC_H
#define _SOUND4CALC_H
#include <timer.h>
#include <clock.h>
#include <mpu.h>
struct Wave
{
unsigned short signal;
unsigned int signal;
unsigned short length;
};
@ -14,8 +18,10 @@ extern struct Note
unsigned int freq;
} note;
void CallSequence();
void CallNote();
void CallSequence(timer_t **timer);
void Sequence();
void CallNote(timer_t **timer);
void Note();
void PutPinState(char level);
void PlayNote();
void InitPorts();

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@ -6,41 +6,47 @@
#include "string.h"
//#define PI 3.141592653584
unsigned char *itoa(int n, unsigned char* str, int base)
{
int i=1, j=0, x;
if(n<0) str[j++] = '-', n = -n;
for(x=n;x;x/=base) j++;
for(x=n;x;x/=base) str[j-i++] = x%base + '0' + 39*(x%base>9);
str[j] = 0;
return str;
}
int main(void)
{
unsigned int key = 0;
unsigned short place = 0;
unsigned char str[16];
unsigned char str[33];
// initialisation to play
note.freq = 440;
note.wave.signal = 0;
note.duration = 2000;
note.wave.length = 16; // 2 bytes long
note.wave.length = 32; // 4 bytes long
InitPorts();
while(1)
{
dclear();
dprint(1, 1, "frq = %d", note.freq);
dprint(1, 10, "%s", str);
dprint(1, 10, "%s", itoa(note.wave.signal, str, 16));
dprint(1, 20, "%d", note.wave.signal);
dprint(1, 30, "%d", place);
dprint(1, 40, "length %d", note.wave.length);
DrawKeyF("not", 1);
DrawKeyF("seq", 2);
DrawKeyF("1", 5);
DrawKeyF("0", 6);
dupdate();
str[place] = 0;
note.wave.signal = atob(str, note.wave.length);
key = getkey();
switch(key)
@ -50,19 +56,37 @@ int main(void)
case KEY_UP : note.freq+=10; break;
case KEY_DOWN : note.freq-=10; break;
case KEY_F5 : str[place] = '1'; place=(place < note.wave.signal ? place + 1 : place); break;
case KEY_F6 : str[place] = '0'; place=(place < note.wave.signal ? place + 1 : place); break;
case KEY_DEL : place=(place>0 ? place - 1 : 0); break;
//case KEY_F5 : note.wave.signal = note.wave.signal | (0x01<<place); place=(place < note.wave.length - 1 ? place + 1 : place); break;
//case KEY_F6 : note.wave.signal = (note.wave.signal & ~(0x0<<place)); place=(place < note.wave.length - 1 ? place + 1 : place); break;
case KEY_1 : note.wave.signal = note.wave.signal | 0x1 << place; place +=4; break;
case KEY_2 : note.wave.signal = note.wave.signal | 0x2 << place; place +=4; break;
case KEY_3 : note.wave.signal = note.wave.signal | 0x3 << place; place +=4; break;
case KEY_4 : note.wave.signal = note.wave.signal | 0x4 << place; place +=4; break;
case KEY_5 : note.wave.signal = note.wave.signal | 0x5 << place; place +=4; break;
case KEY_6 : note.wave.signal = note.wave.signal | 0x6 << place; place +=4; break;
case KEY_7 : note.wave.signal = note.wave.signal | 0x7 << place; place +=4; break;
case KEY_8 : note.wave.signal = note.wave.signal | 0x8 << place; place +=4; break;
case KEY_9 : note.wave.signal = note.wave.signal | 0x9 << place; place +=4; break;
case KEY_XOT : note.wave.signal = note.wave.signal | 0xA << place; place +=4; break;
case KEY_LOG : note.wave.signal = note.wave.signal | 0xB << place; place +=4; break;
case KEY_LN : note.wave.signal = note.wave.signal | 0xC << place; place +=4; break;
case KEY_SIN : note.wave.signal = note.wave.signal | 0xD << place; place +=4; break;
case KEY_COS : note.wave.signal = note.wave.signal | 0xE << place; place +=4; break;
case KEY_TAN : note.wave.signal = note.wave.signal | 0xF << place; place +=4; break;
case KEY_DEL : place = 0; note.wave.signal = 0; break;
//case KEY_F5 : *(note.wave.signal+place++) = 255; *(note.wave.signal+place) = 0; break;
//case KEY_F6 : *(note.wave.signal+place++) = 240; *(note.wave.signal+place) = 0; break;
//case KEY_DEL : place=(place>0 ? place - 1 : 0); *(note.wave.signal+place) = 0; break;
case KEY_F1 : CallNote(); break;
case KEY_F2 : CallSequence(); break;
case KEY_F1 : Note(); break;
case KEY_F2 : Sequence(); break;
case KEY_EXIT : StopTimer(); return 1;
}
note.wave.signal &= 0x7FFFFFFF;
}
return 1; // this point is never reached
}
@ -70,15 +94,5 @@ int main(void)
void DrawKeyF(char* str, unsigned char keyF)
{
dprint((keyF-1)*21 + 11 - 3*strlen(str), 55, "%s", str);
dreverse_area((keyF-1)*21 + 1 , 54, keyF * 21 - 1, 64);
}
int atob(unsigned char* str, int bit_nb)
{
unsigned int tmp = 0;
for(int i = 0; i < bit_nb; i++)
{
tmp += ((str[i] - '0') * (0x1 << (bit_nb - i - 1)));
}
return tmp;
//dreverse_area((keyF-1)*21 + 1 , 54, keyF * 21 - 1, 64);
}

View File

@ -1,6 +1,4 @@
#include "sound4calc.h"
#include <mpu.h> // from Gint
#include <timer.h> //from Gint
static struct {
int freq;
@ -17,14 +15,16 @@ static struct {
struct Note note;
/*
CallSequence()
make a little sound sequence
*/
void CallSequence()
void CallSequence(timer_t **timer)
{
static int seq_length = 0;
static int seq_note = -1;
if(seq_length<=0)
{
seq_note++;
@ -34,28 +34,47 @@ void CallSequence()
{
seq_length = 0;
seq_note = -1;
timer_stop(TIMER_USER);
timer_stop(timer);
return;
}
uint32_t constant = clock_setting(note.wave.length * seq[seq_note].freq, clock_Hz);
*timer = htimer_setup(timer_user, constant, timer_Po_4, 0);
timer_attach(*timer, CallSequence, NULL);
timer_start(*timer);
// update of the number of turn
seq_length = note.wave.length * seq[seq_note].freq * seq[seq_note].length_ms / 1000;
// start or reload the timer
timer_start(TIMER_USER, note.wave.length * seq[seq_note].freq, Clock_Hz, CallSequence, 0);
}
PlayNote();
seq_length--;
}
void Sequence()
{
timer_t *timer = NULL;
CallSequence(&timer);
}
/*
CallNote();
Create a single sound
*/
void CallNote()
void CallNote(timer_t **timer)
{
timer_start(TIMER_USER, note.freq * note.wave.length, Clock_Hz, PlayNote, note.wave.length * note.freq * note.duration / 1000);
///timer_t *timer = NULL;
*timer = htimer_setup(timer_user, clock_setting(note.freq * note.wave.length, clock_Hz), timer_Po_4, 2*note.freq * note.wave.length);
timer_attach(*timer, PlayNote, timer);
timer_start(*timer);
// timer_start(TIMER_USER, note.freq * note.wave.length, Clock_Hz, PlayNote, note.wave.length * note.freq * note.duration / 1000);
}
void Note()
{
timer_t *timer = NULL;
CallNote(&timer);
}
/*
@ -64,12 +83,12 @@ void CallNote()
*/
void StopTimer()
{
timer_stop(TIMER_USER);
//timer_stop(timer);
}
/*
PlayNote()
allow to make different waveforms with '-' and '_'
allow to make different waveforms with bits
*/
void PlayNote()
{
@ -77,7 +96,7 @@ void PlayNote()
PutPinState((note.wave.signal >> x) & 0x01);
x = x + 1;
if(x>=note.wave.length)
if(x >= note.wave.length)
{
x = 0;
}
@ -92,6 +111,8 @@ void PlayNote()
state 1 : xxxx.x1xx
We can put 2 other state but the sound volume is too high
We could reduce the sound volumle but we have to send
a lot of bits to the port in order to reduce the volume. (Poupe solution)
SH3 :
state 0 : xxxx.xxx0
@ -107,7 +128,7 @@ void PutPinState(char level)
}
else
{
*(volatile unsigned char*)SH7305_PJDR = (*(volatile unsigned char*)SH7305_PJDR & 0xF3) | (0x2 << level);
*(volatile unsigned char*)SH7305_PJDR = (*(volatile unsigned char*)SH7305_PJDR & 0xFB) | (level << 0x2);
}
}