# Configure with [fxsdk build-fx] or [fxsdk build-cg], which provide the # toolchain file and module path of the fxSDK cmake_minimum_required(VERSION 3.18) project(Plague) include(GenerateG3A) include(Fxconv) find_package(Gint 2.1 REQUIRED) set(SOURCES src/main.c src/core.c src/display_engine.c src/mutation_engine.c src/data.c src/epidemic_engine.c src/save.c ) # Shared assets, fx-9860G-only assets and fx-CG-50-only assets set(ASSETS ) set(ASSETS_cg assets-cg/plague.png assets-cg/planes.png assets-cg/map.png assets-cg/message.png assets-cg/grid.png assets-cg/infos.png assets-cg/selectedmenu.png assets-cg/mutations.png assets-cg/cursor.png assets-cg/title.png assets-cg/mutations_table/abilities_1.txt assets-cg/mutations_table/abilities_2.txt assets-cg/mutations_table/abilities_3.txt assets-cg/mutations_table/symptoms_1.txt assets-cg/mutations_table/symptoms_2.txt assets-cg/mutations_table/symptoms_3.txt assets-cg/mutations_table/symptoms_4.txt assets-cg/mutations_table/transmissions_1.txt assets-cg/mutations_table/transmissions_2.txt assets-cg/mutations_table/transmissions_3.txt ) fxconv_declare_assets(${ASSETS} ${ASSETS_fx} ${ASSETS_cg} WITH_METADATA) fxconv_declare_converters(assets-cg/converters.py) add_executable(myaddin ${SOURCES} ${ASSETS} ${ASSETS_${FXSDK_PLATFORM}}) target_compile_options(myaddin PRIVATE -Wall -Wextra -Os) target_link_libraries(myaddin Gint::Gint) if("${FXSDK_PLATFORM_LONG}" STREQUAL fxCG50) generate_g3a(TARGET myaddin OUTPUT "Plague.g3a" NAME "Plague" ICONS assets-cg/icon-uns.png assets-cg/icon-sel.png) endif()