Plague-fx/src/display_engine.h

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#ifndef _PLAGUE_DISPLAY_ENGINE_H
#define _PLAGUE_DISPLAY_ENGINE_H
#include "core.h"
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// display_background : display the background
void display_background(const int background);
// display_foreground : display the foreground, planes, statistics
void display_foreground(const int background, const struct game *current_game);
// display_mutation : display the mutation selection screen
void display_mutation(const int table[4][8], const struct cursor c, const int mutation_menu);
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#endif /* _PLAGUE_DISPLAY_ENGINE_H */