Fix bugs
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@ -80,6 +80,6 @@ int callback_tick(volatile int *tick);
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void mutation_select(struct game *current_game, const int mutation_menu);
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// mutation_buy : UI interface to buy mutations and see informations on them
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void mutation_buy(struct game *current_game, const struct cursor c, const int mutation_menu, const int table[4][8])
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void mutation_buy(struct game *current_game, const struct cursor c, const int mutation_menu, const int table[4][8]);
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#endif /* _PLAGUE_CORE_H */
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