24 lines
738 B
C
24 lines
738 B
C
#ifndef _PLAGUE_DISPLAY_ENGINE_H
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#define _PLAGUE_DISPLAY_ENGINE_H
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// display_background : display the background
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void display_background(const int background);
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// display_foreground : display the foreground, planes, statistics
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void display_foreground(const int background, const struct game *current_game);
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// display_mutation : display the mutation selection screen
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void display_mutation(const struct game *current_game, const int mutation_menu, const struct cursor c);
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// init_mat : copy src into dest
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void init_mat(int x, int y, int dest[][x], int src[][x]);
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// mutation_table : contain the map of the mutation available
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struct mutation_table
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{
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// Data of the map
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int data[4][8];
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};
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#endif /* _PLAGUE_DISPLAY_ENGINE_H */ |