Plague-fx/src/display_engine.h

24 lines
738 B
C

#ifndef _PLAGUE_DISPLAY_ENGINE_H
#define _PLAGUE_DISPLAY_ENGINE_H
// display_background : display the background
void display_background(const int background);
// display_foreground : display the foreground, planes, statistics
void display_foreground(const int background, const struct game *current_game);
// display_mutation : display the mutation selection screen
void display_mutation(const struct game *current_game, const int mutation_menu, const struct cursor c);
// init_mat : copy src into dest
void init_mat(int x, int y, int dest[][x], int src[][x]);
// mutation_table : contain the map of the mutation available
struct mutation_table
{
// Data of the map
int data[4][8];
};
#endif /* _PLAGUE_DISPLAY_ENGINE_H */