Plague-fx/src/display_engine.h

24 lines
962 B
C

#ifndef _PLAGUE_DISPLAY_ENGINE_H
#define _PLAGUE_DISPLAY_ENGINE_H
#include "core.h"
// display_background : display the background
void display_background(const int background);
// display_foreground : display the foreground, planes, statistics
void display_foreground(const int background, const struct game *current_game);
// display_mutation : display the mutation selection screen
void display_mutation(const int table[4][8], const struct cursor c, const int mutation_menu);
// mutation_selected : display the mutation's informations screen
void display_mutation_buy(const struct cursor c, const int mutation_menu, const int table[4][8], const int button_selected, const struct game *current_game);
// output_error : display text and message background
void display_message(const char *msg[5]);
// display_dna_animation : display the DNA according to the frame number
void display_dna_animation(const int frame);
#endif /* _PLAGUE_DISPLAY_ENGINE_H */