mirror of https://git.sr.ht/~kikoodx/crystal-tower
10 lines
174 B
C
10 lines
174 B
C
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#pragma once
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#include "anim.h"
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#define MAX_PARTICLES 64
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void particles_init(void);
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void particles_add(struct Anim);
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void particles_update(void);
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void particles_draw(void);
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