from draw import * from math import floor def main(): C_BLACK = (0, 0, 0) xspd = 1 yspd = 0 scrw = 0 scrh = 0 while get_pixel(scrw, 0): scrw += 1 while get_pixel(0, scrh): scrh += 1 x = floor(scrw / 2) y = floor(scrh / 2) clear_screen() play = True while play: try: while play: x += xspd y += yspd if x == scrw: x = 0 if y == scrh: y = 0 if x == -1: x = scrw - 1 if y == -1: y = scrh - 1 if not get_pixel(x, y)[0]: play = False set_pixel(x, y, C_BLACK) for i in range(100): show_screen() except KeyboardInterrupt: xspd, yspd = yspd, -xspd loop = True while loop: try: fancy_text(0, 0, "GAME OVER, press AC/ON to continue.") while 1: show_screen() except: loop = False