build for calc
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@ -14,9 +14,10 @@ set(SOURCES
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src/background.c
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src/deathpart.c
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src/entity.c
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src/entitytag.c
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src/exit.c
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src/input.c
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src/game.c
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src/input.c
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src/lzy.c
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src/main.c
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src/map.c
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@ -3,6 +3,7 @@
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#include "rotrect.h"
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#include "game.h"
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#include <math.h>
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#include <stddef.h>
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double tick = 0;
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