hyperultra/src
kdx 01258f1432 tweaks 2023-09-24 12:15:34 +02:00
..
background.c build for calc 2023-03-23 22:10:37 +01:00
background.h slowdown on death 2023-03-19 04:49:14 +00:00
cfg.h berkeley font 2023-03-21 21:57:03 +01:00
deathpart.c overengineer entityimpl a bit more 2023-03-26 07:26:47 +00:00
deathpart.h entity init by name 2023-03-26 05:45:46 +00:00
entity.c overengineer entityimpl a bit more 2023-03-26 07:26:47 +00:00
entity.h simplify entityimpl a bit 2023-03-26 07:11:55 +00:00
entityimpl.h overengineer entityimpl a bit more 2023-03-26 07:26:47 +00:00
entitytag.c simplify entityimpl a bit 2023-03-26 07:11:55 +00:00
entitytag.h overengineer entityimpl a bit more 2023-03-26 07:26:47 +00:00
exit.c overengineer entityimpl a bit more 2023-03-26 07:26:47 +00:00
exit.h entity init by name 2023-03-26 05:45:46 +00:00
game.c entity init by name 2023-03-26 05:45:46 +00:00
game.h optimize spike drawing 2023-03-23 22:42:37 +01:00
input.c entity init by name 2023-03-26 05:45:46 +00:00
input.h jump 2023-03-17 16:38:10 +01:00
lzy.c berkeley font 2023-03-21 21:57:03 +01:00
lzy.h tweaks 2023-09-24 12:15:34 +02:00
main.c tweaks 2023-09-24 12:15:34 +02:00
map.c tweaks 2023-09-24 12:15:34 +02:00
map.h display level names 2023-03-21 22:19:31 +01:00
player.c tweaks 2023-09-24 12:15:34 +02:00
player.h entity init by name 2023-03-26 05:45:46 +00:00
rotrect.c update lzy 2023-03-25 21:54:50 +01:00
rotrect.h optimize spike drawing 2023-03-23 22:42:37 +01:00
spike.c overengineer entityimpl a bit more 2023-03-26 07:26:47 +00:00