background.c
|
slowdown on death
|
2023-03-19 04:49:14 +00:00 |
background.h
|
slowdown on death
|
2023-03-19 04:49:14 +00:00 |
cfg.h
|
cringe
|
2023-03-17 13:46:20 +01:00 |
deathpart.c
|
lamer bug
|
2023-03-18 23:51:09 +01:00 |
deathpart.h
|
death particles
|
2023-03-18 23:41:16 +01:00 |
entity.c
|
death particles
|
2023-03-18 23:41:16 +01:00 |
entity.h
|
spike do nothing
|
2023-03-19 01:28:54 +01:00 |
entityimpl.h
|
death particles
|
2023-03-18 23:41:16 +01:00 |
exit.c
|
death particles
|
2023-03-18 23:41:16 +01:00 |
exit.h
|
death particles
|
2023-03-18 23:41:16 +01:00 |
game.c
|
slowdown on death
|
2023-03-19 04:49:14 +00:00 |
game.h
|
slowdown on death
|
2023-03-19 04:49:14 +00:00 |
input.c
|
jump
|
2023-03-17 16:38:10 +01:00 |
input.h
|
jump
|
2023-03-17 16:38:10 +01:00 |
lzy.c
|
initial commit
|
2023-03-17 09:50:44 +01:00 |
lzy.h
|
lefty and righty keybindings
|
2023-03-18 16:26:00 +01:00 |
main.c
|
slowdown on death
|
2023-03-19 04:49:14 +00:00 |
map.c
|
top tier level design
|
2023-03-18 19:01:48 +01:00 |
map.h
|
second level
|
2023-03-17 21:08:01 +01:00 |
player.c
|
spikes!
|
2023-03-19 01:37:14 +01:00 |
player.h
|
death particles
|
2023-03-18 23:41:16 +01:00 |
rotrect.c
|
move rotating rect code out of background
|
2023-03-19 01:24:25 +01:00 |
rotrect.h
|
move rotating rect code out of background
|
2023-03-19 01:24:25 +01:00 |
spike.c
|
slowdown on death
|
2023-03-19 04:49:14 +00:00 |
spike.h
|
spike do nothing
|
2023-03-19 01:28:54 +01:00 |