background.c
|
flawless map system
|
2023-03-17 19:03:59 +01:00 |
background.h
|
cool bug
|
2023-03-17 11:33:08 +01:00 |
cfg.h
|
cringe
|
2023-03-17 13:46:20 +01:00 |
entity.c
|
flawless map system
|
2023-03-17 19:03:59 +01:00 |
entity.h
|
collide and move
|
2023-03-17 11:06:37 +01:00 |
game.c
|
cringe
|
2023-03-17 13:46:20 +01:00 |
game.h
|
simple entity system
|
2023-03-17 10:51:17 +01:00 |
input.c
|
jump
|
2023-03-17 16:38:10 +01:00 |
input.h
|
jump
|
2023-03-17 16:38:10 +01:00 |
lzy.c
|
initial commit
|
2023-03-17 09:50:44 +01:00 |
lzy.h
|
initial commit
|
2023-03-17 09:50:44 +01:00 |
main.c
|
jump
|
2023-03-17 16:38:10 +01:00 |
map.c
|
flawless map system
|
2023-03-17 19:03:59 +01:00 |
map.h
|
cringe
|
2023-03-17 13:46:20 +01:00 |
player.c
|
flawless map system
|
2023-03-17 19:03:59 +01:00 |
player.h
|
bounce on walls
|
2023-03-17 17:00:47 +01:00 |