93 lines
1.9 KiB
C
93 lines
1.9 KiB
C
#include "map.h"
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#include "lzy.h"
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#include "cfg.h"
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#include "maps.h"
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#include <stddef.h>
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#include <string.h>
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#define LOL(x) (unsigned char *)(x)
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struct {
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const Tmj2cMap *map;
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const char *name;
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} maps[] = {
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{ &map_nuancierdesaut_tmj, "nuancier de saut" },
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{ &map_trailblazer_tmj, "trailblazer" },
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{ &map_weallstartsomewhere_tmj, "we all start kekpart" },
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{ &map_wakywakysnakysnake_tmj, "waky waky snaky snek" },
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{ &map_fillerepisode_tmj, "filler episode" },
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{ &map_idkwymmdr_tmj, "idk wym mdr" },
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{ &map_brulez_tmj, "brulez" },
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};
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unsigned int map_id = 0;
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void
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map_next(void)
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{
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if (map_id + 1 < sizeof(maps) / sizeof(maps[0]))
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map_id += 1;
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else
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map_id = 0;
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}
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int
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map_width(void)
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{
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return 25;
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}
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int
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map_height(void)
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{
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return 14;
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}
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int
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map_get(int x, int y)
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{
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if (x < 0 || y < 0 || x >= map_width() || y >= map_height())
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return 1;
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return maps[map_id].map->layers[0].data[x + y * map_width()];
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}
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int
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map_get_px(int x, int y)
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{
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if (x < 0 || y < 0)
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return 1;
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return map_get(x / TSIZE, y / TSIZE);
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}
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static void
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draw_outline(int x, int y)
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{
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const int left = (map_get(x - 1, y) == 1);
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const int right = (map_get(x + 1, y) == 1);
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const int up = (map_get(x, y - 1) == 1);
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const int down = (map_get(x, y + 1) == 1);
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x *= TSIZE;
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y *= TSIZE;
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if (!left) (void)LZY_FillRect(x, y, 1, TSIZE);
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if (!right) (void)LZY_FillRect(x + TSIZE - 1, y, 1, TSIZE);
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if (!up) (void)LZY_FillRect(x, y, TSIZE, 1);
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if (!down) (void)LZY_FillRect(x, y + TSIZE - 1, TSIZE, 1);
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}
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void
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map_draw(void)
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{
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LZY_DrawSetColor(BLACK);
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for (int y = 0; y < map_height(); y++)
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for (int x = 0; x < map_width(); x++)
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if (map_get(x, y) == 1)
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draw_outline(x, y);
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}
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void
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map_draw_ui(void)
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{
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const char *s = maps[map_id].name;
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const int x = (DISPLAY_WIDTH - CHR_WIDTH * strlen(s)) / 2;
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const int y = (DISPLAY_HEIGHT - CHR_HEIGHT) / 2;
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(void)LZY_DrawText(x, y, s);
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}
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