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2 years ago | |
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assets-cg | 3 years ago | |
include | 3 years ago | |
mappacks/jtmm | 3 years ago | |
src | 2 years ago | |
texturepacks | 3 years ago | |
up-editor | 3 years ago | |
.gitignore | 3 years ago | |
JTMM.g3a | 3 years ago | |
LICENSE | 3 years ago | |
Makefile | 3 years ago | |
README.md | 3 years ago | |
build.sh | 3 years ago | |
downloadmaps.sh | 3 years ago | |
downloadtextures.sh | 3 years ago | |
editor.sh | 3 years ago | |
levels.lua | 3 years ago | |
project.cfg | 3 years ago | |
setmap.sh | 3 years ago | |
settextures.sh | 3 years ago | |
transfer.sh | 3 years ago |
README.md
Just Too Many Mechanics
$ ./editor.sh
to open the level editor.
$ ./setpack.sh texturepacks/<pack>
to set a texture pack.
$ ./build.sh
to build.
Texture packs
System packages required: imagemagick
, luajit
.
Default pack by Masséna.
Programmer art by KikooDX.
How to install & build
Clone this repo.
$ git clone https://gitea.planet-casio.com/KikooDX/jtmm && cd jtmm
Get texturepacks with git clone
in the texturepacks folder or:
$ ./downloadtextures.sh
You can then set a pack with settextures.sh
:
$ ./setpack.sh texturepacks/jtmm_mariotheme
Get mappacks with git clone
in the mappacks folder or:
$ ./downloadmaps.sh
You can then set a map with setmap.sh
:
$ ./setpack.sh texturepacks/jtmm
Build.
$ ./build.sh