You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
KikooDX ac60e2b170
Merge pull request 'some fixes' (#5) from Massena/jtmm:master into master
2 years ago
assets-cg A lot of stuff. 3 years ago
include Updated code to work with latest gint stable release 3 years ago
mappacks/jtmm (WIP) Started implementing map packs. 3 years ago
src fix of the fix (thanks to toutouille 2 years ago
texturepacks A lot of stuff. 3 years ago
up-editor (WIP) Started implementing map packs. 3 years ago
.gitignore Added levels.c to .gitignore, started a new screen 3 years ago
JTMM.g3a (WIP) Started implementing map packs. 3 years ago
LICENSE To Lephé' 3 years ago
Makefile Updated Makefile (`fxsdk update`) 3 years ago
README.md [README.md] Updated :) 3 years ago
build.sh [build.sh] Replaced 'bash' with 'env bash' 3 years ago
downloadmaps.sh New mappack: "JTMM but harder" by Masséna 3 years ago
downloadtextures.sh [README.md] Updated :) 3 years ago
editor.sh [editor.sh] Replaced 'bash' with 'env bash' 3 years ago
levels.lua Save. Progress. Done. 3 years ago
project.cfg [project.cfg] removed -limg-cg flag 3 years ago
setmap.sh (WIP) Started implementing map packs. 3 years ago
settextures.sh (WIP) Started implementing map packs. 3 years ago
transfer.sh (WIP) Started implementing map packs. 3 years ago

README.md

Just Too Many Mechanics

$ ./editor.sh to open the level editor.

$ ./setpack.sh texturepacks/<pack> to set a texture pack.

$ ./build.sh to build.

Texture packs

System packages required: imagemagick, luajit.
Default pack by Masséna. Programmer art by KikooDX.

How to install & build

Clone this repo.
$ git clone https://gitea.planet-casio.com/KikooDX/jtmm && cd jtmm

Get texturepacks with git clone in the texturepacks folder or:
$ ./downloadtextures.sh

You can then set a pack with settextures.sh:
$ ./setpack.sh texturepacks/jtmm_mariotheme

Get mappacks with git clone in the mappacks folder or:
$ ./downloadmaps.sh

You can then set a map with setmap.sh:
$ ./setpack.sh texturepacks/jtmm

Build.
$ ./build.sh