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jtmm2-old
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This repository has been archived on
2022-01-13
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212
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C
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Makefile
11.5%
C++
4.1%
Objective-C
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KikooDX
62d637969d
[vec.c] Linear interpolation properly implemented
2020-09-16 11:21:05 +02:00
assets-cg
First commit
🎉
2020-09-10 15:44:26 +02:00
assets-fx
First commit
🎉
2020-09-10 15:44:26 +02:00
include
[multiple files] More detailed Player struct, draw player function, draw camera compatible CG50, renamed Level.tiles -> Level.layers, removed layers test code from main, build for CG50 and FX9860 seamlessly
2020-09-16 11:21:05 +02:00
levels
[generate_c.lua] now supports the layer system
2020-09-16 11:21:05 +02:00
src
[vec.c] Linear interpolation properly implemented
2020-09-16 11:21:05 +02:00
.editorconfig
[minor] Fixed a mistake in the .editoconfig :s
2020-09-15 12:24:05 +02:00
.gitignore
Compile but crash on start
2020-09-11 10:50:11 +02:00
Makefile
First commit
🎉
2020-09-10 15:44:26 +02:00
project.cfg
First commit
🎉
2020-09-10 15:44:26 +02:00