jtmm2/inc/tile.h

23 lines
290 B
C

#pragma once
enum Tile {
TILE_AIR,
TILE_SOLID,
TILE_RED,
TILE_BLUE,
TILE_SPAWN,
TILE_EXIT,
TILE_BURN,
TILE_BOUNCER,
TILE_GRAV_D,
TILE_GRAV_U,
TILE_GRAV_R,
TILE_GRAV_L,
TILE_WATER,
TILE_BURN_RED,
TILE_BURN_BLUE,
TILE_MISSILE_LAUNCHER,
TILE_COUNT,
TILE_OOB = TILE_BURN,
};