#define LZY_IMPLEMENTATION #define LZY_GINT_TILESET bimg_tset #define LZY_GINT_FONT bimg_font #define LZY_CHR_WIDTH 16 #define LZY_CHR_HEIGHT 16 #define LZY_FIRST_CHR ' ' #include "lzy.h" static const int speed = 4; int main(int argc, char **argv) { int x = 0; int y = 0; int w = 4; int h = 4; (void)argc; (void)argv; if (LZY_Init("lzy example", 30, "res/tset.png", "res/font.png")) { LZY_Log("LZY_Init failed: %s", LZY_GetError()); LZY_Quit(); return 1; } LZY_Log("initialisation was a success!"); while (!LZY_ShouldQuit()) { /* update */ LZY_CycleEvents(); /* move player */ if (LZY_KeyDown(LZYK_X)) { if (LZY_KeyDown(LZYK_LEFT)) w -= speed; if (LZY_KeyDown(LZYK_RIGHT)) w += speed; if (LZY_KeyDown(LZYK_UP)) h -= speed; if (LZY_KeyDown(LZYK_DOWN)) h += speed; } else { if (LZY_KeyDown(LZYK_LEFT)) x -= speed; if (LZY_KeyDown(LZYK_RIGHT)) x += speed; if (LZY_KeyDown(LZYK_UP)) y -= speed; if (LZY_KeyDown(LZYK_DOWN)) y += speed; } /* draw */ LZY_DrawBegin(); { /* clear screen */ LZY_DrawSetColor(0, 0, 0); LZY_DrawClear(); /* draw yellow line between player and topleft corner */ LZY_DrawSetColor(255, 255, 0); LZY_DrawLine(x, y, 0, 0); /* draw player */ if (LZY_DrawTileEx(1, x, y, 3, 2)) LZY_Log(LZY_GetError()); if (LZY_DrawTile(1, x, y)) LZY_Log(LZY_GetError()); if (LZY_DrawRect(x, y, w, h)) LZY_Log(LZY_GetError()); LZY_DrawTextF(0, 0, "%d ; %d", x, y); } LZY_DrawEnd(); } LZY_Log("cya"); LZY_Quit(); return 0; }