#define LZY_IMPLEMENTATION #define LZY_GINT_TILESET bimg_tset #define LZY_GINT_FONT bimg_font #define LZY_CHR_WIDTH 16 #define LZY_CHR_HEIGHT 16 #define LZY_FIRST_CHR ' ' #include "lzy.h" static void draw_player(int x, int y); int main(void) { int x = 0; int y = 0; if (LZY_Init("lzy example", 30, "res/tset.png", "res/font.png")) { LZY_Log(LZY_GetError()); LZY_Quit(); return 1; } LZY_Log("init was great success!"); do { /* update */ LZY_CycleEvents(); if (LZY_KeyDown(LZYK_LEFT)) x--; if (LZY_KeyDown(LZYK_RIGHT)) x++; if (LZY_KeyDown(LZYK_UP)) y--; if (LZY_KeyDown(LZYK_DOWN)) y++; /* draw */ LZY_DrawBegin(); { LZY_DrawSetColor(0x20, 0x20, 0x00); LZY_DrawClear(); draw_player(x, y); } LZY_DrawEnd(); } while (!LZY_ShouldQuit()); LZY_Log("cya"); LZY_Quit(); return 0; } static void draw_player(int x, int y) { if (LZY_DrawTile(4, x, y)) LZY_Log(LZY_GetError()); }