lzy/src/main.c

51 lines
866 B
C

#define LZY_IMPLEMENTATION
#include "lzy.h"
#include <stdint.h>
static void draw_player(int x, int y);
int main(void) {
int x = 0;
int y = 0;
if (LZY_Init("lzy example", 30)) {
LZY_Log(LZY_GetError());
LZY_Quit();
return 1;
}
LZY_Log("init was great success!");
do {
/* update */
LZY_CycleEvents();
if (LZY_KeyDown(LZYK_LEFT))
x--;
if (LZY_KeyDown(LZYK_RIGHT))
x++;
if (LZY_KeyDown(LZYK_UP))
y--;
if (LZY_KeyDown(LZYK_DOWN))
y++;
/* draw */
LZY_DrawBegin();
{
LZY_DrawSetColor(0x20, 0x20, 0x00);
LZY_DrawClear();
draw_player(x, y);
}
LZY_DrawEnd();
} while (!LZY_ShouldQuit());
LZY_Log("cya");
LZY_Quit();
return 0;
}
static void draw_player(int x, int y) {
LZY_DrawSetColor(0x00, 0xff, 0xff);
LZY_DrawFillRect(x, y, 8, 8);
LZY_DrawSetColor(0xff, 0x00, 0x00);
LZY_DrawRect(x + 1, y + 1, 6, 6);
}