momento/include/titlescreen.h

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2021-04-12 10:59:46 +02:00
/* SPDX-License-Identifier: GPL-3.0-or-later */
/* Copyright (C) 2021 KikooDX */
#pragma once
struct TitleScreen {
int placeholder;
};
struct TitleScreen titlescreen_init(void);
/* Return 1 if game state should change. */
int titlescreen_update(struct TitleScreen *titlescreen);
void titlescreen_draw(struct TitleScreen titlescreen);