diff --git a/include/conf.h b/include/conf.h index c0afa35..77ef0c3 100644 --- a/include/conf.h +++ b/include/conf.h @@ -22,5 +22,5 @@ #define JUMP_GRACE 6 #define AIR_JUMPS 3 #define BURST_BOOST 0.5 -#define V_TRANS_SPD (1.0 / 15.0) +#define V_TRANS_SPD (1.0 / 20.0) #define H_TRANS_SPD (1.0 / 20.0) diff --git a/src/main.c b/src/main.c index 1163e86..44a359e 100644 --- a/src/main.c +++ b/src/main.c @@ -189,32 +189,31 @@ int main(void) "missing game_state case (update)"); break; } - - /* draw */ - dclear(C_BLACK); - switch (game_state) { - case TitleScreen: - titlescreen_draw(titlescreen); - break; - case MainMenu: - break; - case LevelSelection: - levelselection_draw(levelselection); - break; - case Playing: - level_draw(); - particles_draw(); - player_draw(player); - transition_draw(transition); - break; - case PackDone: - break; - default: - PANIC("missing game_state case (draw)"); - break; - } - dupdate(); } + /* draw */ + dclear(C_BLACK); + switch (game_state) { + case TitleScreen: + titlescreen_draw(titlescreen); + break; + case MainMenu: + break; + case LevelSelection: + levelselection_draw(levelselection); + break; + case Playing: + level_draw(); + particles_draw(); + player_draw(player); + transition_draw(transition); + break; + case PackDone: + break; + default: + PANIC("missing game_state case (draw)"); + break; + } + dupdate(); } timer_stop(timer);