spawn transition at pack start

This commit is contained in:
KikooDX 2021-05-07 00:31:59 +02:00
parent 39018f3f3a
commit d0adef01e4
1 changed files with 4 additions and 2 deletions

View File

@ -67,8 +67,7 @@ main(void)
struct LevelSelection levelselection = levelselection_init();
struct MainMenu mainmenu = mainmenu_init();
struct Pause pause = pause_init();
struct Transition transition =
transition_init(0.0, ZX_BLACK, TransitionNone);
struct Transition transition;
particles_init();
/* set font */
@ -125,6 +124,9 @@ main(void)
level_id = levelselection.pack_cursor *
LVL_PER_PACK;
LOAD_LEVEL();
transition = transition_init(
H_TRANS_SPD, ZX_BLUE,
TransitionHIn);
}
break;
case Playing: