KikooDX
75a148bd6b
levels: new level pack (+4)
2021-08-08 23:01:32 +02:00
KikooDX
670c96cfeb
bump gint version & tweak trail settings
2021-08-07 18:05:15 +02:00
KikooDX
c16a687ccb
levels: new level 'elims'
2021-05-29 12:00:46 +02:00
KikooDX
11590f7ba9
levels: rework pack 3
2021-05-28 18:01:09 +02:00
KikooDX
b0879e9e03
name and first release :D
2021-05-28 18:01:09 +02:00
KikooDX
daef840f98
levels: new level 'limited'
2021-05-28 17:17:41 +02:00
KikooDX
55d386696f
game flow (pun intended)
2021-05-27 16:53:40 +02:00
KikooDX
64a702ec52
water
2021-05-27 16:20:47 +02:00
KikooDX
2f6c647f12
many changes boring to add separatly
2021-05-27 12:24:31 +02:00
KikooDX
c161726fff
levels: new level 'roots'
2021-05-09 02:49:28 +02:00
KikooDX
25d928cef1
level loading: bundle levels in binary
...
This doesn't replace the BFile loading system. This method is safer,
faster and doesn't use gint_switch. The BFile system can be reused for
additionnal features, such as custom user levels (definitly NOT coming
in the first public release).
2021-05-08 02:22:17 +02:00
KikooDX
54cb86bc78
new bouncer tile
...
Inspired by ESJ2 :)
2021-05-07 00:32:41 +02:00
KikooDX
a11b9d1c52
pause
...
Take a break and sip your tea.
2021-05-07 00:09:37 +02:00
KikooDX
6056b7d22d
Level selection menu
2021-05-07 00:09:37 +02:00
KikooDX
b8a0ace053
levels: new level 'secrets'
2021-05-07 00:09:37 +02:00
KikooDX
4e980e103e
upgrade gint and libimg
2021-05-06 13:48:28 +02:00
KikooDX
9761a8f341
Trail of swag
2021-05-06 13:48:28 +02:00
KikooDX
f9df721d54
Player animations
2021-05-06 13:48:28 +02:00
KikooDX
743de284e6
Nice menu and ZX colors
2021-05-06 13:48:28 +02:00
KikooDX
ec4360e529
Boilerplate for level selection & input manager
2021-05-06 13:48:28 +02:00
KikooDX
03e007770d
Custom font (WIP)
2021-05-06 13:48:28 +02:00
KikooDX
87d6abbb42
Game state machine
2021-05-06 13:48:28 +02:00
KikooDX
be9c9ea800
Get rid of libimg
...
I don't need the features of libimg after all, and bopti images are faster.
2021-05-06 13:48:25 +02:00
KikooDX
78458ecd93
Transitions step 1
2021-05-06 13:48:25 +02:00
KikooDX
5d5cc7fb8c
Improved visuals of the game
...
New animations, reworked parts of tileset, code, etc.
2021-05-06 13:48:25 +02:00
KikooDX
7326e28e6b
Graphics update
...
* Remade tileset
* Implement autotiling
* Implement animations and particle engine
* Create gold pickup animation
2021-05-06 13:48:25 +02:00
KikooDX
2c983c18bf
CMakeLists.txt: add script and dependency to automate level listing
2021-05-06 13:48:22 +02:00
KikooDX
184498f947
Use libimg for drawing
...
This will come handy later on.
2021-05-06 13:48:22 +02:00
KikooDX
ae1fbb12b5
Mid-air jumps ('bursts')
...
It feels great. I love it.
2021-05-03 00:49:03 +02:00
KikooDX
968eb3d96c
Drill base
...
With state machine!
2021-05-03 00:49:03 +02:00
KikooDX
b5ccc8536c
Simple physic engine
2021-05-03 00:49:03 +02:00
KikooDX
1c7bd74837
Player update base and collision code
2021-05-03 00:49:03 +02:00
KikooDX
4448056c07
Player base
...
We'll call this fancy little dude Stillness.
2021-05-03 00:49:03 +02:00
KikooDX
e1db9dc69a
Project base
2021-05-03 00:49:03 +02:00