KikooDX
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55d386696f
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game flow (pun intended)
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2021-05-27 16:53:40 +02:00 |
KikooDX
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64a702ec52
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water
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2021-05-27 16:20:47 +02:00 |
KikooDX
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ab8c3bc611
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add 'restrict' were it makes sense
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2021-05-07 00:09:37 +02:00 |
KikooDX
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b99611e526
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player animation logic
It looks nice.
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2021-05-07 00:09:37 +02:00 |
KikooDX
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9761a8f341
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Trail of swag
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2021-05-06 13:48:28 +02:00 |
KikooDX
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f9df721d54
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Player animations
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2021-05-06 13:48:28 +02:00 |
KikooDX
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fb0ded84f5
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Change line limit from 72 to 80
Lot of files were messy because of the small limit
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2021-05-06 13:48:28 +02:00 |
KikooDX
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ec4360e529
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Boilerplate for level selection & input manager
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2021-05-06 13:48:28 +02:00 |
KikooDX
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2ae52f334c
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Margins, gold and switch improvements, changed player size
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2021-05-06 13:48:22 +02:00 |
KikooDX
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6bd8858e78
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Gold and exit lock
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2021-05-03 00:49:03 +02:00 |
KikooDX
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ae1fbb12b5
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Mid-air jumps ('bursts')
It feels great. I love it.
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2021-05-03 00:49:03 +02:00 |
KikooDX
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968eb3d96c
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Drill base
With state machine!
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2021-05-03 00:49:03 +02:00 |
KikooDX
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a296033f51
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Death and next level events
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2021-05-03 00:49:03 +02:00 |
KikooDX
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78f82daf8c
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Slight changes to physic values ; add variable jump height
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2021-05-03 00:49:03 +02:00 |
KikooDX
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e47d3fb4b2
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Player can jump
Jump in the air, touch the sky
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2021-05-03 00:49:03 +02:00 |
KikooDX
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b5ccc8536c
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Simple physic engine
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2021-05-03 00:49:03 +02:00 |
KikooDX
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1c7bd74837
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Player update base and collision code
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2021-05-03 00:49:03 +02:00 |
KikooDX
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4448056c07
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Player base
We'll call this fancy little dude Stillness.
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2021-05-03 00:49:03 +02:00 |