Commit Graph

17 Commits

Author SHA1 Message Date
KikooDX f9df721d54 Player animations 2021-05-06 13:48:28 +02:00
KikooDX 743de284e6 Nice menu and ZX colors 2021-05-06 13:48:28 +02:00
KikooDX ec4360e529 Boilerplate for level selection & input manager 2021-05-06 13:48:28 +02:00
KikooDX 03e007770d Custom font (WIP) 2021-05-06 13:48:28 +02:00
KikooDX 87d6abbb42 Game state machine 2021-05-06 13:48:28 +02:00
KikooDX be9c9ea800 Get rid of libimg
I don't need the features of libimg after all, and bopti images are faster.
2021-05-06 13:48:25 +02:00
KikooDX 78458ecd93 Transitions step 1 2021-05-06 13:48:25 +02:00
KikooDX 5d5cc7fb8c Improved visuals of the game
New animations, reworked parts of tileset, code, etc.
2021-05-06 13:48:25 +02:00
KikooDX 7326e28e6b Graphics update
* Remade tileset
* Implement autotiling
* Implement animations and particle engine
* Create gold pickup animation
2021-05-06 13:48:25 +02:00
KikooDX 2c983c18bf CMakeLists.txt: add script and dependency to automate level listing 2021-05-06 13:48:22 +02:00
KikooDX 184498f947 Use libimg for drawing
This will come handy later on.
2021-05-06 13:48:22 +02:00
KikooDX ae1fbb12b5 Mid-air jumps ('bursts')
It feels great. I love it.
2021-05-03 00:49:03 +02:00
KikooDX 968eb3d96c Drill base
With state machine!
2021-05-03 00:49:03 +02:00
KikooDX b5ccc8536c Simple physic engine 2021-05-03 00:49:03 +02:00
KikooDX 1c7bd74837 Player update base and collision code 2021-05-03 00:49:03 +02:00
KikooDX 4448056c07 Player base
We'll call this fancy little dude Stillness.
2021-05-03 00:49:03 +02:00
KikooDX e1db9dc69a Project base 2021-05-03 00:49:03 +02:00