Commit Graph

12 Commits

Author SHA1 Message Date
KikooDX d585e2db6f clang-format: break after top level definitions 2021-05-06 13:48:28 +02:00
KikooDX fb0ded84f5 Change line limit from 72 to 80
Lot of files were messy because of the small limit
2021-05-06 13:48:28 +02:00
KikooDX febebf43e5 optimisation: make drawing level faster
No more framedrops. Nice.
2021-05-06 13:48:25 +02:00
KikooDX b845dd850d Fix transitions and add horizontal ones 2021-05-06 13:48:25 +02:00
KikooDX 9d9339e921 Tileset rendering optimisations 2021-05-06 13:48:25 +02:00
KikooDX 5d5cc7fb8c Improved visuals of the game
New animations, reworked parts of tileset, code, etc.
2021-05-06 13:48:25 +02:00
KikooDX 7326e28e6b Graphics update
* Remade tileset
* Implement autotiling
* Implement animations and particle engine
* Create gold pickup animation
2021-05-06 13:48:25 +02:00
KikooDX d27c73cf38 New level (breach) and minor changes 2021-05-06 13:48:25 +02:00
KikooDX c89a04a27b Display level name 2021-05-06 13:48:22 +02:00
KikooDX 85dc08d013 While loops instead of for where possible & get rid of goto 2021-05-06 13:48:22 +02:00
KikooDX 184498f947 Use libimg for drawing
This will come handy later on.
2021-05-06 13:48:22 +02:00
KikooDX e1db9dc69a Project base 2021-05-03 00:49:03 +02:00