momento/CMakeLists.txt

61 lines
1.6 KiB
CMake

# Configure with [fxsdk build-fx] or [fxsdk build-cg], which provide the
# toolchain file and module path of the fxSDK
cmake_minimum_required(VERSION 3.18)
project(MTEM)
include(GenerateG3A)
include(Fxconv)
find_package(Gint 2.3 REQUIRED)
find_package(LibImg 2.2 REQUIRED)
add_custom_target(filepaths
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
DEPENDS generated/filepaths.h
COMMENT "generated/filepaths.h target")
add_custom_command(OUTPUT "${CMAKE_CURRENT_LIST_DIR}/generated/filepaths.h"
COMMENT "Generate genereated/filepaths.h."
COMMAND mkdir -p generated &&
./make_filepaths.sh > generated/filepaths.h
WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR}
DEPENDS make_filepaths.sh)
include_directories(include generated)
set(SOURCES
src/main.c
src/level/load.c
src/level/draw.c
src/player/init.c
src/player/draw.c
src/player/update.c
src/player/collide.c
)
set(ASSETS
assets/graphics/tileset.png
assets/graphics/player.png
assets/graphics/burst.png
)
set(FLAGS
-Wall -Wextra -Wshadow -Wswitch-default -Wswitch-enum
-Wunreachable-code -Wstrict-prototypes -Wmissing-prototypes
-Wold-style-definition -Werror-implicit-function-declaration
-std=c11 -pedantic -Os)
fxconv_declare_assets(${ASSETS} WITH_METADATA)
add_executable(${PROJECT_NAME} ${SOURCES} ${ASSETS})
add_dependencies(${PROJECT_NAME} filepaths)
target_compile_options(${PROJECT_NAME} PRIVATE ${FLAGS})
target_link_libraries(${PROJECT_NAME} Gint::Gint)
target_link_libraries(${PROJECT_NAME} LibImg::LibImg)
generate_g3a(TARGET ${PROJECT_NAME}
OUTPUT "${PROJECT_NAME}.g3a"
NAME "${PROJECT_NAME}"
ICONS assets/graphics/icon-uns.png assets/graphics/icon-sel.png)