momento/include/levelselection.h

16 lines
430 B
C

/* SPDX-License-Identifier: GPL-3.0-or-later */
/* Copyright (C) 2021 KikooDX */
#pragma once
#include "input.h"
struct LevelSelection {
int pack_cursor;
};
struct LevelSelection levelselection_init(void);
/* Return 1 if game state should change. */
int levelselection_update(struct LevelSelection *levelselection,
struct Input input);
void levelselection_draw(struct LevelSelection levelselection);