'ProgramMode:RUN 'FOPQRTUVZ 'TEMP A~E 'GENERATE WORLD 'SETTINGS 'CHUNK SIZE 21->W 7->H 'WORLD SIZE 7->K 21->L 'PLAYER POS 11->X 4->Y 'MAX ITEM ID 26->I 'INVENTORY I->Dim List1 'NUMBER OF ITEMS PER CELL 7->J {KWH/J,L->Dim Mat A " #%$!%&):?[]_{|}~_#E590__#E591__#E592__#E593__#E599__#E59A__#E59B__#E59C__#E59D_"->Str 9 'BUILD BORDERS KL->S 1->M~N 1 Prog "~SF" Prog "~SS" K->M 3 Prog "~SF" Prog "~SS" L->N 5 Prog "~SF" Prog "~SS" 1->M 7 Prog "~SF" Prog "~SS" For 1->N To L Step L-1 6 N=1=>2 Prog "~SF" For 2->M To K-1 Prog "~SS" Next Next For 1->M To K Step K-1 4 M=1=>8 Prog "~SF" For 2->N To L-1 Prog "~SS" Next Next 1->M~N Prog "~SM"